Name Description Size Coverage
environmentlight.cpp 1007 -
environmentlight_p.h 1078 -
light.cpp 1909 -
light_p.h 1457 -
lightsource.cpp 537 -
lightsource_p.h 940 -
qabstractlight.cpp ! \qmltype Light \inqmlmodule Qt3D.Render \nativetype Qt3DRender::QAbstractLight \brief Encapsulate a QAbstractLight object in a Qt 3D scene. \since 5.6 3001 -
qabstractlight.h 1401 -
qabstractlight_p.h 1036 -
qdirectionallight.cpp Expected Shader struct \code struct DirectionalLight { vec3 position; vec3 worldDirection; vec4 color; float intensity; }; uniform DirectionalLight directionalLights[10]; \endcode 2972 -
qdirectionallight.h 1105 -
qdirectionallight_p.h 919 -
qenvironmentlight.cpp ! \internal 7638 -
qenvironmentlight.h 1572 -
qenvironmentlight_p.h 1139 -
qpointlight.cpp Expected Shader struct \code struct PointLight { vec3 position; vec4 color; float intensity; }; uniform PointLight pointLights[10]; \endcode 5599 -
qpointlight.h 1567 -
qpointlight_p.h 873 -
qspotlight.cpp Expected Shader struct \code struct SpotLight { vec3 position; vec3 localDirection; vec4 color; float intensity; float cutOffAngle; }; uniform SpotLight spotLights[10]; \endcode 7318 -
qspotlight.h 2086 -
qspotlight_p.h 877 -