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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include "qtdiag.h"
#include <QtGui/QGuiApplication>
#include <QtGui/QStyleHints>
#include <QtGui/QScreen>
#include <QtGui/QFont>
#include <QtGui/QFontDatabase>
#include <QtGui/QPalette>
#ifndef QT_NO_OPENGL
# include <QtGui/QOpenGLContext>
# include <QtGui/QOpenGLFunctions>
# include <QtOpenGL/QOpenGLVersionProfile>
# include <QtOpenGL/QOpenGLVersionFunctions>
# include <QtOpenGL/QOpenGLVersionFunctionsFactory>
#endif // QT_NO_OPENGL
#if QT_CONFIG(vulkan)
# include <QtGui/QVulkanInstance>
# include <QtGui/QVulkanWindow>
#endif // vulkan
#include <QtGui/QWindow>
#include <QtGui/QInputDevice>
#ifdef NETWORK_DIAG
# include <QSslSocket>
#endif
#include <QtCore/QLibraryInfo>
#include <QtCore/QStringList>
#include <QtCore/QVariant>
#include <QtCore/QSysInfo>
#include <QtCore/QLibraryInfo>
#if QT_CONFIG(processenvironment)
# include <QtCore/QProcessEnvironment>
#endif
#include <QtCore/QTextStream>
#include <QtCore/QStandardPaths>
#include <QtCore/QDir>
#include <QtCore/QFileSelector>
#include <QtCore/QDebug>
#include <QtCore/QVersionNumber>
#include <private/qsimd_p.h>
#include <private/qguiapplication_p.h>
#include <qpa/qplatformintegration.h>
#include <qpa/qplatformscreen.h>
#include <qpa/qplatformtheme.h>
#include <qpa/qplatformthemefactory_p.h>
#include <qpa/qplatformintegration.h>
#include <private/qhighdpiscaling_p.h>
#include <QtGui/QOffscreenSurface>
#include <rhi/qrhi.h>
#ifdef QT_WIDGETS_LIB
# include <QtWidgets/QStyleFactory>
#endif
#include <algorithm>
QT_BEGIN_NAMESPACE
QTextStream &operator<<(QTextStream &str, const QSize &s)
{
str << s.width() << 'x' << s.height();
return str;
}
QTextStream &operator<<(QTextStream &str, const QSizeF &s)
{
str << s.width() << 'x' << s.height();
return str;
}
QTextStream &operator<<(QTextStream &str, const QDpi &d)
{
str << d.first << ',' << d.second;
return str;
}
QTextStream &operator<<(QTextStream &str, const QRect &r)
{
str << r.size() << Qt::forcesign << r.x() << r.y() << Qt::noforcesign;
return str;
}
QTextStream &operator<<(QTextStream &str, const QStringList &l)
{
for (int i = 0; i < l.size(); ++i) {
if (i)
str << ',';
str << l.at(i);
}
return str;
}
QTextStream &operator<<(QTextStream &str, const QFont &f)
{
str << '"' << f.family() << "\" " << f.pointSize();
return str;
}
QTextStream &operator<<(QTextStream &str, QPlatformScreen::SubpixelAntialiasingType st)
{
static const char *enumValues[] = {
"Subpixel_None", "Subpixel_RGB", "Subpixel_BGR", "Subpixel_VRGB", "Subpixel_VBGR"
};
str << (size_t(st) < sizeof(enumValues) / sizeof(enumValues[0])
? enumValues[st] : "<Unknown>");
return str;
}
QTextStream &operator<<(QTextStream &str, const QRhiDriverInfo &info)
{
static const char *enumValues[] = {
"Unknown", "Integrated", "Discrete", "External", "Virtual", "Cpu"
};
str << "Device: " << info.deviceName
<< " Device ID: 0x" << Qt::hex << info.deviceId
<< " Vendor ID: 0x" << info.vendorId << Qt::dec
<< " Device type: " << (size_t(info.deviceType) < sizeof(enumValues) / sizeof(enumValues[0])
? enumValues[info.deviceType] : "<Unknown>");
return str;
}
#ifndef QT_NO_OPENGL
QTextStream &operator<<(QTextStream &str, const QSurfaceFormat &format)
{
str << "Version: " << format.majorVersion() << '.'
<< format.minorVersion() << " Profile: " << format.profile()
<< " Swap behavior: " << format.swapBehavior()
<< " Buffer size (RGB";
if (format.hasAlpha())
str << 'A';
str << "): " << format.redBufferSize() << ',' << format.greenBufferSize()
<< ',' << format.blueBufferSize();
if (format.hasAlpha())
str << ',' << format.alphaBufferSize();
if (const int dbs = format.depthBufferSize())
str << " Depth buffer: " << dbs;
if (const int sbs = format.stencilBufferSize())
str << " Stencil buffer: " << sbs;
const int samples = format.samples();
if (samples > 0)
str << " Samples: " << samples;
return str;
}
void dumpGlInfo(QTextStream &str, bool listExtensions)
{
QOpenGLContext context;
if (context.create()) {
# ifdef QT_OPENGL_DYNAMIC
str << "Dynamic GL ";
# endif
switch (context.openGLModuleType()) {
case QOpenGLContext::LibGL:
str << "LibGL";
break;
case QOpenGLContext::LibGLES:
str << "LibGLES";
break;
}
QWindow window;
window.setSurfaceType(QSurface::OpenGLSurface);
window.create();
context.makeCurrent(&window);
QOpenGLFunctions functions(&context);
str << " Vendor: " << reinterpret_cast<const char *>(functions.glGetString(GL_VENDOR))
<< "\nRenderer: " << reinterpret_cast<const char *>(functions.glGetString(GL_RENDERER))
<< "\nVersion: " << reinterpret_cast<const char *>(functions.glGetString(GL_VERSION))
<< "\nShading language: " << reinterpret_cast<const char *>(functions.glGetString(GL_SHADING_LANGUAGE_VERSION))
<< "\nFormat: " << context.format();
# if !QT_CONFIG(opengles2)
GLint majorVersion;
functions.glGetIntegerv(GL_MAJOR_VERSION, &majorVersion);
GLint minorVersion;
functions.glGetIntegerv(GL_MINOR_VERSION, &minorVersion);
const QByteArray openGlVersionFunctionsName = "QOpenGLFunctions_"
+ QByteArray::number(majorVersion) + '_' + QByteArray::number(minorVersion);
str << "\nProfile: None (" << openGlVersionFunctionsName << ')';
if (majorVersion > 3 || (majorVersion == 3 && minorVersion >= 1)) {
QOpenGLVersionProfile profile;
profile.setVersion(majorVersion, minorVersion);
profile.setProfile(QSurfaceFormat::CoreProfile);
if (auto f = QOpenGLVersionFunctionsFactory::get(profile, &context)) {
if (f->initializeOpenGLFunctions())
str << ", Core (" << openGlVersionFunctionsName << "_Core)";
}
profile.setProfile(QSurfaceFormat::CompatibilityProfile);
if (auto f = QOpenGLVersionFunctionsFactory::get(profile, &context)) {
if (f->initializeOpenGLFunctions())
str << ", Compatibility (" << openGlVersionFunctionsName << "_Compatibility)";
}
}
str << '\n';
# endif // !QT_CONFIG(opengles2)
if (listExtensions) {
QByteArrayList extensionList = context.extensions().values();
std::sort(extensionList.begin(), extensionList.end());
str << " \nFound " << extensionList.size() << " extensions:\n";
for (const QByteArray &extension : std::as_const(extensionList))
str << " " << extension << '\n';
}
} else {
str << "Unable to create an Open GL context.\n";
}
}
#endif // !QT_NO_OPENGL
#if QT_CONFIG(vulkan)
QVersionNumber vulkanVersion(uint32_t v)
{
return QVersionNumber(VK_VERSION_MAJOR(v), VK_VERSION_MINOR(v), VK_VERSION_PATCH(v));
}
void dumpVkInfo(QTextStream &str)
{
QVulkanInstance inst;
if (inst.create()) {
str << "Vulkan instance available\n";
str << "Supported instance extensions:\n";
for (const QVulkanExtension &ext : inst.supportedExtensions())
str << " " << ext.name << ", version " << ext.version << "\n";
str << "Supported layers:\n";
for (const QVulkanLayer &layer : inst.supportedLayers())
str << " " << layer.name << ", version " << layer.version
<< ", spec version " << layer.specVersion.toString()
<< ", " << layer.description << "\n";
// Show at least the available physical devices. Anything additional
// needs lots of initialization, or, if done through QVulkanWindow, an
// exposed window. None of these are very tempting right now.
str << "Available physical devices:\n";
QVulkanWindow window;
window.setVulkanInstance(&inst);
for (const VkPhysicalDeviceProperties &props : window.availablePhysicalDevices()) {
str << " API version " << vulkanVersion(props.apiVersion).toString()
<< Qt::hex << ", vendor 0x" << props.vendorID
<< ", device 0x" << props.deviceID << ", " << props.deviceName
<< Qt::dec << ", type " << props.deviceType
<< ", driver version " << vulkanVersion(props.driverVersion).toString();
}
} else {
str << "Unable to create a Vulkan instance, error code is" << inst.errorCode() << "\n";
}
}
#endif // vulkan
void dumpRhiBackendInfo(QTextStream &str, const char *name, QRhi::Implementation impl, QRhiInitParams *initParams)
{
struct RhiFeature {
const char *name;
QRhi::Feature val;
};
const RhiFeature features[] = {
{ "MultisampleTexture", QRhi::MultisampleTexture },
{ "MultisampleRenderBuffer", QRhi::MultisampleRenderBuffer },
{ "DebugMarkers", QRhi::DebugMarkers },
{ "Timestamps", QRhi::Timestamps },
{ "Instancing", QRhi::Instancing },
{ "CustomInstanceStepRate", QRhi::CustomInstanceStepRate },
{ "PrimitiveRestart", QRhi::PrimitiveRestart },
{ "NonDynamicUniformBuffers", QRhi::NonDynamicUniformBuffers },
{ "NonFourAlignedEffectiveIndexBufferOffset", QRhi::NonFourAlignedEffectiveIndexBufferOffset },
{ "NPOTTextureRepeat", QRhi::NPOTTextureRepeat },
{ "RedOrAlpha8IsRed", QRhi::RedOrAlpha8IsRed },
{ "ElementIndexUint", QRhi::ElementIndexUint },
{ "Compute", QRhi::Compute },
{ "WideLines", QRhi::WideLines },
{ "VertexShaderPointSize", QRhi::VertexShaderPointSize },
{ "BaseVertex", QRhi::BaseVertex },
{ "BaseInstance", QRhi::BaseInstance },
{ "TriangleFanTopology", QRhi::TriangleFanTopology },
{ "ReadBackNonUniformBuffer", QRhi::ReadBackNonUniformBuffer },
{ "ReadBackNonBaseMipLevel", QRhi::ReadBackNonBaseMipLevel },
{ "TexelFetch", QRhi::TexelFetch },
{ "RenderToNonBaseMipLevel", QRhi::RenderToNonBaseMipLevel },
{ "IntAttributes", QRhi::IntAttributes },
{ "ScreenSpaceDerivatives", QRhi::ScreenSpaceDerivatives },
{ "ReadBackAnyTextureFormat", QRhi::ReadBackAnyTextureFormat },
{ "PipelineCacheDataLoadSave", QRhi::PipelineCacheDataLoadSave },
{ "ImageDataStride", QRhi::ImageDataStride },
{ "RenderBufferImport", QRhi::RenderBufferImport },
{ "ThreeDimensionalTextures", QRhi::ThreeDimensionalTextures },
{ "RenderTo3DTextureSlice", QRhi::RenderTo3DTextureSlice },
{ "TextureArrays", QRhi::TextureArrays },
{ "Tessellation", QRhi::Tessellation },
{ "GeometryShader", QRhi::GeometryShader },
{ "TextureArrayRange", QRhi::TextureArrayRange },
{ "NonFillPolygonMode", QRhi::NonFillPolygonMode },
{ "OneDimensionalTextures", QRhi::OneDimensionalTextures },
{ "OneDimensionalTextureMipmaps", QRhi::OneDimensionalTextureMipmaps },
{ "HalfAttributes", QRhi::HalfAttributes },
{ "RenderToOneDimensionalTexture", QRhi::RenderToOneDimensionalTexture },
{ "ThreeDimensionalTextureMipmaps", QRhi::ThreeDimensionalTextureMipmaps },
{ "MultiView", QRhi::MultiView },
{ "TextureViewFormat", QRhi::TextureViewFormat },
{ "ResolveDepthStencil", QRhi::ResolveDepthStencil },
{ "VariableRateShading", QRhi::VariableRateShading },
{ "VariableRateShadingMap", QRhi::VariableRateShadingMap },
{ "VariableRateShadingMapWithTexture", QRhi::VariableRateShadingMapWithTexture },
{ "PerRenderTargetBlending", QRhi::PerRenderTargetBlending },
{ "SampleVariables", QRhi::SampleVariables },
{ "InstanceIndexIncludesBaseInstance", QRhi::InstanceIndexIncludesBaseInstance },
{ "DepthClamp", QRhi::DepthClamp },
{ "DrawIndirect", QRhi::DrawIndirect },
{ "DrawIndirectMulti", QRhi::DrawIndirectMulti },
{ nullptr, QRhi::Feature(0) }
};
struct RhiTextureFormat {
const char *name;
QRhiTexture::Format val;
};
const RhiTextureFormat textureFormats[] = {
{ "RGBA8", QRhiTexture::RGBA8 },
{ "BGRA8", QRhiTexture::BGRA8 },
{ "R8", QRhiTexture::R8 },
{ "RG8", QRhiTexture::RG8 },
{ "R16", QRhiTexture::R16 },
{ "RG16", QRhiTexture::RG16 },
{ "RED_OR_ALPHA8", QRhiTexture::RED_OR_ALPHA8 },
{ "RGBA16F", QRhiTexture::RGBA16F },
{ "RGBA32F", QRhiTexture::RGBA32F },
{ "R16F", QRhiTexture::R16F },
{ "R32F", QRhiTexture::R32F },
{ "RGB10A2", QRhiTexture::RGB10A2 },
{ "D16", QRhiTexture::D16 },
{ "D24", QRhiTexture::D24 },
{ "D24S8", QRhiTexture::D24S8 },
{ "D32F", QRhiTexture::D32F },
{ "BC1", QRhiTexture::BC1 },
{ "BC2", QRhiTexture::BC2 },
{ "BC3", QRhiTexture::BC3 },
{ "BC4", QRhiTexture::BC4 },
{ "BC5", QRhiTexture::BC5 },
{ "BC6H", QRhiTexture::BC6H },
{ "BC7", QRhiTexture::BC7 },
{ "ETC2_RGB8", QRhiTexture::ETC2_RGB8 },
{ "ETC2_RGB8A1", QRhiTexture::ETC2_RGB8A1 },
{ "ETC2_RGBA8", QRhiTexture::ETC2_RGBA8 },
{ "ASTC_4x4", QRhiTexture::ASTC_4x4 },
{ "ASTC_5x4", QRhiTexture::ASTC_5x4 },
{ "ASTC_5x5", QRhiTexture::ASTC_5x5 },
{ "ASTC_6x5", QRhiTexture::ASTC_6x5 },
{ "ASTC_6x6", QRhiTexture::ASTC_6x6 },
{ "ASTC_8x5", QRhiTexture::ASTC_8x5 },
{ "ASTC_8x6", QRhiTexture::ASTC_8x6 },
{ "ASTC_8x8", QRhiTexture::ASTC_8x8 },
{ "ASTC_10x5", QRhiTexture::ASTC_10x5 },
{ "ASTC_10x6", QRhiTexture::ASTC_10x6 },
{ "ASTC_10x8", QRhiTexture::ASTC_10x8 },
{ "ASTC_10x10", QRhiTexture::ASTC_10x10 },
{ "ASTC_12x10", QRhiTexture::ASTC_12x10 },
{ "ASTC_12x12", QRhiTexture::ASTC_12x12 },
{ nullptr, QRhiTexture::UnknownFormat }
};
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
if (rhi) {
str << name << ":\n";
str << " Driver Info: " << rhi->driverInfo() << "\n";
str << " Min Texture Size: " << rhi->resourceLimit(QRhi::TextureSizeMin) << "\n";
str << " Max Texture Size: " << rhi->resourceLimit(QRhi::TextureSizeMax) << "\n";
str << " Max Color Attachments: " << rhi->resourceLimit(QRhi::MaxColorAttachments) << "\n";
str << " Frames in Flight: " << rhi->resourceLimit(QRhi::FramesInFlight) << "\n";
str << " Async Readback Limit: " << rhi->resourceLimit(QRhi::MaxAsyncReadbackFrames) << "\n";
str << " MaxThreadGroupsPerDimension: " << rhi->resourceLimit(QRhi::MaxThreadGroupsPerDimension) << "\n";
str << " MaxThreadsPerThreadGroup: " << rhi->resourceLimit(QRhi::MaxThreadsPerThreadGroup) << "\n";
str << " MaxThreadGroupX: " << rhi->resourceLimit(QRhi::MaxThreadGroupX) << "\n";
str << " MaxThreadGroupY: " << rhi->resourceLimit(QRhi::MaxThreadGroupY) << "\n";
str << " MaxThreadGroupZ: " << rhi->resourceLimit(QRhi::MaxThreadGroupZ) << "\n";
str << " TextureArraySizeMax: " << rhi->resourceLimit(QRhi::TextureArraySizeMax) << "\n";
str << " MaxUniformBufferRange: " << rhi->resourceLimit(QRhi::MaxUniformBufferRange) << "\n";
str << " MaxVertexInputs: " << rhi->resourceLimit(QRhi::MaxVertexInputs) << "\n";
str << " MaxVertexOutputs: " << rhi->resourceLimit(QRhi::MaxVertexOutputs) << "\n";
str << " Uniform Buffer Alignment: " << rhi->ubufAlignment() << "\n";
QByteArrayList supportedSampleCounts;
for (int s : rhi->supportedSampleCounts())
supportedSampleCounts << QByteArray::number(s);
str << " Supported MSAA sample counts: " << supportedSampleCounts.join(',') << "\n";
str << " Features:\n";
for (int i = 0; features[i].name; i++) {
str << " " << (rhi->isFeatureSupported(features[i].val) ? "v" : "-") << " " << features[i].name << "\n";
}
str << " Texture formats:";
for (int i = 0; textureFormats[i].name; i++) {
if (rhi->isTextureFormatSupported(textureFormats[i].val))
str << " " << textureFormats[i].name;
}
str << "\n";
}
}
void dumpRhiInfo(QTextStream &str)
{
str << "Qt Rendering Hardware Interface supported backends:\n";
#if QT_CONFIG(opengl)
{
QRhiGles2InitParams params;
params.fallbackSurface = QRhiGles2InitParams::newFallbackSurface();
dumpRhiBackendInfo(str, "OpenGL (with default QSurfaceFormat)", QRhi::OpenGLES2, ¶ms);
delete params.fallbackSurface;
}
#endif
#if QT_CONFIG(vulkan)
{
QVulkanInstance vulkanInstance;
vulkanInstance.create();
QRhiVulkanInitParams params;
params.inst = &vulkanInstance;
dumpRhiBackendInfo(str, "Vulkan", QRhi::Vulkan, ¶ms);
vulkanInstance.destroy();
}
#endif
#ifdef Q_OS_WIN
{
QRhiD3D11InitParams params;
dumpRhiBackendInfo(str, "Direct3D 11", QRhi::D3D11, ¶ms);
}
{
QRhiD3D12InitParams params;
dumpRhiBackendInfo(str, "Direct3D 12", QRhi::D3D12, ¶ms);
}
#endif
#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
{
QRhiMetalInitParams params;
dumpRhiBackendInfo(str, "Metal", QRhi::Metal, ¶ms);
}
#endif
}
#define DUMP_CAPABILITY(str, integration, capability) \
if (platformIntegration->hasCapability(QPlatformIntegration::capability)) \
str << ' ' << #capability;
// Dump values of QStandardPaths, indicate writable locations by asterisk.
static void dumpStandardLocation(QTextStream &str, QStandardPaths::StandardLocation location)
{
str << '"' << QStandardPaths::displayName(location) << '"';
const QStringList directories = QStandardPaths::standardLocations(location);
const QString writableDirectory = QStandardPaths::writableLocation(location);
const int writableIndex = writableDirectory.isEmpty() ? -1 : directories.indexOf(writableDirectory);
for (int i = 0; i < directories.size(); ++i) {
str << ' ';
if (i == writableIndex)
str << '*';
str << QDir::toNativeSeparators(directories.at(i));
if (i == writableIndex)
str << '*';
}
if (!writableDirectory.isEmpty() && writableIndex < 0)
str << " *" << QDir::toNativeSeparators(writableDirectory) << '*';
}
static void dumpLibraryPath(QTextStream &str, QLibraryInfo::LibraryPath loc)
{
const QStringList directories = QLibraryInfo::paths(loc);
for (const QString &dir : directories)
str << ' ' << QDir::toNativeSeparators(dir);
}
#define DUMP_CPU_FEATURE(feature, name) \
if (qCpuHasFeature(feature)) \
str << " " name
#define DUMP_STANDARDPATH(str, location) \
str << " " << #location << ": "; \
dumpStandardLocation(str, QStandardPaths::location); \
str << '\n';
#define DUMP_LIBRARYPATH(str, loc) \
str << " " #loc ":"; \
dumpLibraryPath(str, QLibraryInfo::loc); \
str << '\n'
// Helper to format a type via QDebug to be used for QFlags/Q_ENUM.
template <class T>
static QString formatQDebug(T t)
{
QString result;
QDebug(&result) << t;
return result;
}
// Helper to format a type via QDebug, stripping the class name.
template <class T>
static QString formatValueQDebug(T t)
{
QString result = formatQDebug(t).trimmed();
if (result.endsWith(QLatin1Char(')'))) {
result.chop(1);
result.remove(0, result.indexOf(QLatin1Char('(')) + 1);
}
return result;
}
QTextStream &operator<<(QTextStream &str, const QPalette &palette)
{
for (int r = 0; r < int(QPalette::NColorRoles); ++r) {
const QPalette::ColorRole role = static_cast< QPalette::ColorRole>(r);
const QColor color = palette.color(QPalette::Active, role);
if (color.isValid())
str << " " << formatValueQDebug(role) << ": " << color.name(QColor::HexArgb) << '\n';
}
return str;
}
static inline QByteArrayList qtFeatures()
{
QByteArrayList result;
#ifdef QT_NO_CLIPBOARD
result.append("QT_NO_CLIPBOARD");
#endif
#ifdef QT_NO_CONTEXTMENU
result.append("QT_NO_CONTEXTMENU");
#endif
#ifdef QT_NO_CURSOR
result.append("QT_NO_CURSOR");
#endif
#ifdef QT_NO_DRAGANDDROP
result.append("QT_NO_DRAGANDDROP");
#endif
#ifdef QT_NO_EXCEPTIONS
result.append("QT_NO_EXCEPTIONS");
#endif
#ifdef QT_NO_LIBRARY
result.append("QT_NO_LIBRARY");
#endif
#ifdef QT_NO_NETWORK
result.append("QT_NO_NETWORK");
#endif
#ifdef QT_NO_OPENGL
result.append("QT_NO_OPENGL");
#endif
#ifdef QT_NO_OPENSSL
result.append("QT_NO_OPENSSL");
#endif
#ifdef QT_NO_PROCESS
result.append("QT_NO_PROCESS");
#endif
#ifdef QT_NO_PRINTER
result.append("QT_NO_PRINTER");
#endif
#ifdef QT_NO_SESSIONMANAGER
result.append("QT_NO_SESSIONMANAGER");
#endif
#ifdef QT_NO_SETTINGS
result.append("QT_NO_SETTINGS");
#endif
#ifdef QT_NO_SHORTCUT
result.append("QT_NO_SHORTCUT");
#endif
#ifdef QT_NO_SYSTEMTRAYICON
result.append("QT_NO_SYSTEMTRAYICON");
#endif
#ifdef QT_NO_QTHREAD
result.append("QT_NO_QTHREAD");
#endif
#ifdef QT_NO_WHATSTHIS
result.append("QT_NO_WHATSTHIS");
#endif
#ifdef QT_NO_WIDGETS
result.append("QT_NO_WIDGETS");
#endif
#ifdef QT_NO_ZLIB
result.append("QT_NO_ZLIB");
#endif
return result;
}
QString qtDiag(unsigned flags)
{
QString result;
QTextStream str(&result);
const QPlatformIntegration *platformIntegration = QGuiApplicationPrivate::platformIntegration();
str << QLibraryInfo::build() << " on \"" << QGuiApplication::platformName() << "\" "
<< '\n'
<< "OS: " << QSysInfo::prettyProductName()
<< " [" << QSysInfo::kernelType() << " version " << QSysInfo::kernelVersion() << "]\n";
str << "\nArchitecture: " << QSysInfo::currentCpuArchitecture() << "; features:";
#if defined(Q_PROCESSOR_X86)
DUMP_CPU_FEATURE(HYBRID, "hybrid");
DUMP_CPU_FEATURE(SSE2, "SSE2");
DUMP_CPU_FEATURE(SSE3, "SSE3");
DUMP_CPU_FEATURE(SSSE3, "SSSE3");
DUMP_CPU_FEATURE(SSE4_1, "SSE4.1");
DUMP_CPU_FEATURE(SSE4_2, "SSE4.2");
DUMP_CPU_FEATURE(AVX, "AVX");
DUMP_CPU_FEATURE(AVX2, "AVX2");
DUMP_CPU_FEATURE(AVX512F, "AVX512F");
DUMP_CPU_FEATURE(AVX512IFMA, "AVX512IFMA");
DUMP_CPU_FEATURE(AVX512VBMI2, "AVX512VBMI2");
DUMP_CPU_FEATURE(AVX512FP16, "AVX512FP16");
DUMP_CPU_FEATURE(AES, "AES");
DUMP_CPU_FEATURE(VAES, "VAES");
DUMP_CPU_FEATURE(SHA, "SHA");
#elif defined(Q_PROCESSOR_ARM)
DUMP_CPU_FEATURE(ARM_NEON, "Neon");
#elif defined(Q_PROCESSOR_MIPS)
DUMP_CPU_FEATURE(DSP, "DSP");
DUMP_CPU_FEATURE(DSPR2, "DSPR2");
#endif
str << '\n';
#if QT_CONFIG(process)
const QProcessEnvironment systemEnvironment = QProcessEnvironment::systemEnvironment();
str << "\nEnvironment:\n";
const QStringList keys = systemEnvironment.keys();
for (const QString &key : keys) {
if (key.size() < 2 || !key.startsWith(QLatin1Char('Q')))
continue;
if (key.at(1) == 'T' || key.at(1) == '_')
str << " " << key << "=\"" << systemEnvironment.value(key) << "\"\n";
}
#endif // QT_CONFIG(process)
const QByteArrayList features = qtFeatures();
if (!features.isEmpty())
str << "\nFeatures: " << features.join(' ') << '\n';
str << "\nLibrary info:\n";
DUMP_LIBRARYPATH(str, PrefixPath);
DUMP_LIBRARYPATH(str, DocumentationPath);
DUMP_LIBRARYPATH(str, HeadersPath);
DUMP_LIBRARYPATH(str, LibrariesPath);
DUMP_LIBRARYPATH(str, LibraryExecutablesPath);
DUMP_LIBRARYPATH(str, BinariesPath);
DUMP_LIBRARYPATH(str, PluginsPath);
DUMP_LIBRARYPATH(str, QmlImportsPath);
DUMP_LIBRARYPATH(str, ArchDataPath);
DUMP_LIBRARYPATH(str, DataPath);
DUMP_LIBRARYPATH(str, TranslationsPath);
DUMP_LIBRARYPATH(str, ExamplesPath);
DUMP_LIBRARYPATH(str, TestsPath);
DUMP_LIBRARYPATH(str, SettingsPath);
str << "\nStandard paths [*...* denote writable entry]:\n";
DUMP_STANDARDPATH(str, DesktopLocation)
DUMP_STANDARDPATH(str, DocumentsLocation)
DUMP_STANDARDPATH(str, FontsLocation)
DUMP_STANDARDPATH(str, ApplicationsLocation)
DUMP_STANDARDPATH(str, MusicLocation)
DUMP_STANDARDPATH(str, MoviesLocation)
DUMP_STANDARDPATH(str, PicturesLocation)
DUMP_STANDARDPATH(str, TempLocation)
DUMP_STANDARDPATH(str, HomeLocation)
DUMP_STANDARDPATH(str, AppLocalDataLocation)
DUMP_STANDARDPATH(str, CacheLocation)
DUMP_STANDARDPATH(str, GenericDataLocation)
DUMP_STANDARDPATH(str, RuntimeLocation)
DUMP_STANDARDPATH(str, ConfigLocation)
DUMP_STANDARDPATH(str, DownloadLocation)
DUMP_STANDARDPATH(str, GenericCacheLocation)
DUMP_STANDARDPATH(str, GenericConfigLocation)
DUMP_STANDARDPATH(str, AppDataLocation)
DUMP_STANDARDPATH(str, AppConfigLocation)
str << "\nFile selectors (increasing order of precedence):\n ";
const QStringList allSelectors = QFileSelector().allSelectors();
for (const QString &s : allSelectors)
str << ' ' << s;
str << "\n\nNetwork:\n ";
#ifdef NETWORK_DIAG
# ifndef QT_NO_SSL
if (QSslSocket::supportsSsl()) {
str << "Using \"" << QSslSocket::sslLibraryVersionString() << "\", version: 0x"
<< Qt::hex << QSslSocket::sslLibraryVersionNumber() << Qt::dec;
} else {
str << "\nSSL is not supported.";
}
# else // !QT_NO_SSL
str << "SSL is not available.";
# endif // QT_NO_SSL
#else
str << "Qt Network module is not available.";
#endif // NETWORK_DIAG
str << "\n\nPlatform capabilities:";
DUMP_CAPABILITY(str, platformIntegration, ThreadedPixmaps)
DUMP_CAPABILITY(str, platformIntegration, OpenGL)
DUMP_CAPABILITY(str, platformIntegration, ThreadedOpenGL)
DUMP_CAPABILITY(str, platformIntegration, SharedGraphicsCache)
DUMP_CAPABILITY(str, platformIntegration, BufferQueueingOpenGL)
DUMP_CAPABILITY(str, platformIntegration, WindowMasks)
DUMP_CAPABILITY(str, platformIntegration, MultipleWindows)
DUMP_CAPABILITY(str, platformIntegration, ApplicationState)
DUMP_CAPABILITY(str, platformIntegration, ForeignWindows)
DUMP_CAPABILITY(str, platformIntegration, NonFullScreenWindows)
DUMP_CAPABILITY(str, platformIntegration, NativeWidgets)
DUMP_CAPABILITY(str, platformIntegration, WindowManagement)
DUMP_CAPABILITY(str, platformIntegration, SyncState)
DUMP_CAPABILITY(str, platformIntegration, AllGLFunctionsQueryable)
DUMP_CAPABILITY(str, platformIntegration, ApplicationIcon)
DUMP_CAPABILITY(str, platformIntegration, SwitchableWidgetComposition)
str << '\n';
const QStyleHints *styleHints = QGuiApplication::styleHints();
const QChar passwordMaskCharacter = styleHints->passwordMaskCharacter();
str << "\nStyle hints:\n mouseDoubleClickInterval: " << styleHints->mouseDoubleClickInterval() << '\n'
<< " mousePressAndHoldInterval: " << styleHints->mousePressAndHoldInterval() << '\n'
<< " startDragDistance: " << styleHints->startDragDistance() << '\n'
<< " startDragTime: " << styleHints->startDragTime() << '\n'
<< " startDragVelocity: " << styleHints->startDragVelocity() << '\n'
<< " keyboardInputInterval: " << styleHints->keyboardInputInterval() << '\n'
<< " keyboardAutoRepeatRateF: " << styleHints->keyboardAutoRepeatRateF() << '\n'
<< " cursorFlashTime: " << styleHints->cursorFlashTime() << '\n'
<< " showIsFullScreen: " << styleHints->showIsFullScreen() << '\n'
<< " showIsMaximized: " << styleHints->showIsMaximized() << '\n'
<< " passwordMaskDelay: " << styleHints->passwordMaskDelay() << '\n'
<< " passwordMaskCharacter: ";
const int passwordMaskCharacterUc = passwordMaskCharacter.unicode();
if (passwordMaskCharacterUc >= 32 && passwordMaskCharacterUc < 128) {
str << '\'' << passwordMaskCharacter << '\'';
} else {
str << "U+" << qSetFieldWidth(4) << qSetPadChar('0') << Qt::uppercasedigits << Qt::hex
<< passwordMaskCharacterUc << Qt::dec << qSetFieldWidth(0);
}
str << '\n'
<< " fontSmoothingGamma: " << styleHints->fontSmoothingGamma() << '\n'
<< " useRtlExtensions: " << styleHints->useRtlExtensions() << '\n'
<< " setFocusOnTouchRelease: " << styleHints->setFocusOnTouchRelease() << '\n'
<< " tabFocusBehavior: " << formatQDebug(styleHints->tabFocusBehavior()) << '\n'
<< " singleClickActivation: " << styleHints->singleClickActivation() << '\n';
str << "\nAdditional style hints (QPlatformIntegration):\n"
<< " ReplayMousePressOutsidePopup: "
<< platformIntegration->styleHint(QPlatformIntegration::ReplayMousePressOutsidePopup).toBool() << '\n';
const QPlatformTheme *platformTheme = QGuiApplicationPrivate::platformTheme();
str << "\nTheme:"
"\n Platforms requested : " << platformIntegration->themeNames()
<< "\n available : " << QPlatformThemeFactory::keys()
#ifdef QT_WIDGETS_LIB
<< "\n Styles requested : " << platformTheme->themeHint(QPlatformTheme::StyleNames).toStringList()
<< "\n available : " << QStyleFactory::keys()
#endif
;
const QString iconTheme = platformTheme->themeHint(QPlatformTheme::SystemIconThemeName).toString();
if (!iconTheme.isEmpty()) {
str << "\n Icon theme : " << iconTheme
<< ", " << platformTheme->themeHint(QPlatformTheme::SystemIconFallbackThemeName).toString()
<< " from " << platformTheme->themeHint(QPlatformTheme::IconThemeSearchPaths).toStringList();
}
if (const QFont *systemFont = platformTheme->font())
str << "\n System font : " << *systemFont<< '\n';
if (platformTheme->usePlatformNativeDialog(QPlatformTheme::FileDialog))
str << " Native file dialog\n";
if (platformTheme->usePlatformNativeDialog(QPlatformTheme::ColorDialog))
str << " Native color dialog\n";
if (platformTheme->usePlatformNativeDialog(QPlatformTheme::FontDialog))
str << " Native font dialog\n";
if (platformTheme->usePlatformNativeDialog(QPlatformTheme::MessageDialog))
str << " Native message dialog\n";
str << "\nFonts:\n General font : " << QFontDatabase::systemFont(QFontDatabase::GeneralFont) << '\n'
<< " Fixed font : " << QFontDatabase::systemFont(QFontDatabase::FixedFont) << '\n'
<< " Title font : " << QFontDatabase::systemFont(QFontDatabase::TitleFont) << '\n'
<< " Smallest font: " << QFontDatabase::systemFont(QFontDatabase::SmallestReadableFont) << '\n';
if (flags & QtDiagFonts) {
const QStringList families = QFontDatabase::families();
str << "\n Families (" << families.size() << "):\n";
for (int i = 0, count = families.size(); i < count; ++i)
str << " " << families.at(i) << '\n';
const QList<int> standardSizes = QFontDatabase::standardSizes();
str << "\n Standard Sizes:";
for (int i = 0, count = standardSizes.size(); i < count; ++i)
str << ' ' << standardSizes.at(i);
QList<QFontDatabase::WritingSystem> writingSystems = QFontDatabase::writingSystems();
str << "\n\n Writing systems:\n";
for (int i = 0, count = writingSystems.size(); i < count; ++i)
str << " " << formatValueQDebug(writingSystems.at(i)) << '\n';
}
str << "\nPalette:\n" << QGuiApplication::palette();
const QList<QScreen*> screens = QGuiApplication::screens();
const int screenCount = screens.size();
str << "\nScreens: " << screenCount << ", High DPI scaling: "
<< (QHighDpiScaling::isActive() ? "active" : "inactive") << '\n';
for (int s = 0; s < screenCount; ++s) {
const QScreen *screen = screens.at(s);
const QPlatformScreen *platformScreen = screen->handle();
const QRect geometry = screen->geometry();
const QDpi dpi(screen->logicalDotsPerInchX(), screen->logicalDotsPerInchY());
const QDpi nativeDpi = platformScreen->logicalDpi();
const QRect nativeGeometry = platformScreen->geometry();
str << '#' << ' ' << s << " \"" << screen->name() << '"'
<< " Depth: " << screen->depth()
<< " Primary: " << (screen == QGuiApplication::primaryScreen() ? "yes" : "no")
<< "\n Manufacturer: " << screen->manufacturer()
<< "\n Model: " << screen->model()
<< "\n Serial number: " << screen->serialNumber()
<< "\n Geometry: " << geometry;
if (geometry != nativeGeometry)
str << " (native: " << nativeGeometry << ')';
str << " Available: " << screen->availableGeometry();
if (geometry != screen->virtualGeometry())
str << "\n Virtual geometry: " << screen->virtualGeometry() << " Available: " << screen->availableVirtualGeometry();
if (screen->virtualSiblings().size() > 1)
str << "\n " << screen->virtualSiblings().size() << " virtual siblings";
str << "\n Physical size: " << screen->physicalSize() << " mm"
<< " Refresh: " << screen->refreshRate() << " Hz"
<< " Power state: " << platformScreen->powerState();
str << "\n Physical DPI: " << screen->physicalDotsPerInchX()
<< ',' << screen->physicalDotsPerInchY()
<< " Logical DPI: " << dpi;
if (dpi != nativeDpi)
str << " (native: " << nativeDpi << ')';
str << ' ' << platformScreen->subpixelAntialiasingTypeHint() << "\n ";
if (QHighDpiScaling::isActive())
str << "High DPI scaling factor: " << QHighDpiScaling::factor(screen) << ' ';
str << "DevicePixelRatio: " << screen->devicePixelRatio();
str << "\n Primary orientation: " << screen->primaryOrientation()
<< " Orientation: " << screen->orientation()
<< " Native orientation: " << screen->nativeOrientation()
<< "\n\n";
}
const auto inputDevices = QInputDevice::devices();
if (!inputDevices.isEmpty()) {
str << "Input devices: " << inputDevices.size() << '\n';
for (auto device : inputDevices) {
str << " " << formatValueQDebug(device->type())
<< " \"" << device->name() << "\",";
if (!device->seatName().isEmpty())
str << " seat: \"" << device->seatName() << '"';
str << " capabilities:";
const auto capabilities = device->capabilities();
if (capabilities.testFlag(QInputDevice::Capability::Position))
str << " Position";
if (capabilities.testFlag(QInputDevice::Capability::Area))
str << " Area";
if (capabilities.testFlag(QInputDevice::Capability::Pressure))
str << " Pressure";
if (capabilities.testFlag(QInputDevice::Capability::Velocity))
str << " Velocity";
if (capabilities.testFlag(QInputDevice::Capability::NormalizedPosition))
str << " NormalizedPosition";
if (capabilities.testFlag(QInputDevice::Capability::MouseEmulation))
str << " MouseEmulation";
if (capabilities.testFlag(QInputDevice::Capability::Scroll))
str << " Scroll";
if (capabilities.testFlag(QInputDevice::Capability::Hover))
str << " Hover";
if (capabilities.testFlag(QInputDevice::Capability::Rotation))
str << " Rotation";
if (capabilities.testFlag(QInputDevice::Capability::XTilt))
str << " XTilt";
if (capabilities.testFlag(QInputDevice::Capability::YTilt))
str << " YTilt";
if (capabilities.testFlag(QInputDevice::Capability::TangentialPressure))
str << " TangentialPressure";
if (capabilities.testFlag(QInputDevice::Capability::ZPosition))
str << " ZPosition";
if (!device->availableVirtualGeometry().isNull()) {
const auto r = device->availableVirtualGeometry();
str << " availableVirtualGeometry: " << r.width() << 'x' << r.height()
<< Qt::forcesign << r.x() << r.y() << Qt::noforcesign;
}
str << '\n';
}
str << "\n\n";
}
#ifndef QT_NO_OPENGL
if (flags & QtDiagGl) {
dumpGlInfo(str, flags & QtDiagGlExtensions);
str << "\n";
}
#else
Q_UNUSED(flags);
#endif // !QT_NO_OPENGL
#if QT_CONFIG(vulkan)
if (flags & QtDiagVk) {
dumpVkInfo(str);
str << "\n\n";
}
#endif // vulkan
#ifdef Q_OS_WIN
// On Windows, this will provide addition GPU info similar to the output of dxdiag.
using QWindowsApplication = QNativeInterface::Private::QWindowsApplication;
if (auto nativeWindowsApp = dynamic_cast<QWindowsApplication *>(QGuiApplicationPrivate::platformIntegration())) {
const QVariant gpuInfoV = nativeWindowsApp->gpuList();
if (gpuInfoV.typeId() == QMetaType::QVariantList) {
const auto gpuList = gpuInfoV.toList();
for (int i = 0; i < gpuList.size(); ++i) {
const QString description =
gpuList.at(i).toMap().value(QStringLiteral("printable")).toString();
if (!description.isEmpty())
str << "\nGPU #" << (i + 1) << ":\n" << description << '\n';
}
str << "\n";
}
}
#endif // Q_OS_WIN
if (flags & QtDiagRhi) {
dumpRhiInfo(str);
str << "\n";
}
return result;
}
QT_END_NAMESPACE