Revision control

Copy as Markdown

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QSVGFONT_P_H
#define QSVGFONT_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qhash.h>
#include "qpainterpath.h"
#include "qlist.h"
#include "qstring.h"
#include <QtSvg/private/qsvgnode_p.h>
#include <memory>
QT_BEGIN_NAMESPACE
class Q_SVG_EXPORT QSvgGlyph
{
public:
QSvgGlyph(const QString &unicode, const QPainterPath &path, qreal horizAdvX);
QSvgGlyph() = default;
QString m_unicode;
QPainterPath m_path;
qreal m_horizAdvX{0};
};
class Q_SVG_EXPORT QSvgFont : public QSvgNode
{
public:
QSvgFont(qreal horizAdvX);
~QSvgFont() override;
Type type() const override { return Font; }
void setUnitsPerEm(qreal upem);
void addGlyph(const QString &unicode, const QPainterPath &path, qreal horizAdvX = -1);
bool addMissingGlyph(const QPainterPath &path, qreal horizAdvX);
void drawCommand(QPainter *, QSvgExtraStates &) override {};
void draw(QPainter *p, const QPointF &point, const QList<const QSvgGlyph *> &glyphs,
qreal pixelSize, Qt::Alignment alignment) const;
QRectF boundingRect(QPainter *p, const QPointF &point, const QList<const QSvgGlyph *> &glyphs,
qreal pixelSize, Qt::Alignment alignment) const;
const QSvgGlyph *findFirstGlyphFor(QStringView text) const;
QList<const QSvgGlyph *> toGlyphs(QStringView text) const;
public:
qreal m_unitsPerEm{1000};
qreal m_horizAdvX{0};
private:
// not about a missing <glyph> element, but the font's <missing-glyph> element:
std::unique_ptr<const QSvgGlyph> m_missingGlyph;
// The following needs to preserve the order of glyphs because
// "17.6 Glyph selection rules" in SVG Tiny 1.2 reads:
// "the 'font' element must be searched from its first
// 'glyph' element to its last in logical order"
QList<QSvgGlyph> m_glyphs;
// to speed up finding glyphs
mutable QHash<char32_t, QList<qsizetype>> m_possibleGlyphIndicesForChar;
mutable qsizetype m_firstUnscannedGlyphIdx{0};
void draw_helper(QPainter *p, const QPointF &point,
const QList<const QSvgGlyph *> &glyphs, qreal pixelSize,
Qt::Alignment alignment, QRectF *boundingRect = nullptr) const;
};
using QSvgFontPtr = std::unique_ptr<QSvgFont>;
QT_END_NAMESPACE
#endif // QSVGFONT_P_H