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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include <QtCore/qobject.h>
#include <QtCore/qdebug.h>
#include <QtQml/qqmlregistration.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershadercache_p.h>
QT_BEGIN_NAMESPACE
struct BuildMessage
{
using Status = QtQuick3DEditorHelpers::ShaderBaker::Status;
QString message;
QString identifier;
qint64 line = -1;
qint64 column = -1;
Status status = Status::Success;
friend QDebug operator<<(QDebug stream, const BuildMessage &err)
{
stream << err.message;
if (err.line != -1)
stream << "at line: " << err.line;
return stream;
}
};
class ShaderBuildMessage
{
Q_GADGET
Q_PROPERTY(QString filename READ filename)
Q_PROPERTY(QString message READ message)
Q_PROPERTY(QString identifier READ identifier)
Q_PROPERTY(qint64 line READ line)
Q_PROPERTY(Status status READ status)
Q_PROPERTY(Stage stage READ stage)
QML_VALUE_TYPE(shaderStatus)
public:
enum class Status
{
Success,
Error
};
Q_ENUM(Status)
enum class Stage
{
Vertex,
Fragment
};
Q_ENUM(Stage)
ShaderBuildMessage() = default;
ShaderBuildMessage(const BuildMessage &data, const QString &filename, Stage stage);
const QString &filename() const { return m_filename; }
const QString &message() const { return m_message.message; }
const QString &identifier() const { return m_message.identifier; }
qint64 line() const { return m_message.line; }
Status status() const { return static_cast<Status>(m_message.status); }
Stage stage() const { return m_stage; }
private:
BuildMessage m_message;
QString m_filename;
Stage m_stage;
};
// To prevent the same type from being exported twice into qmltypes
// (for value type and for the enums)
struct ShaderBuildMessageDerived : public ShaderBuildMessage
{
Q_GADGET
};
namespace ShaderEnums {
Q_NAMESPACE
QML_FOREIGN_NAMESPACE(ShaderBuildMessageDerived)
QML_NAMED_ELEMENT(ShaderConstants)
}
QT_END_NAMESPACE