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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
import QtQuick3D.Helpers
Window {
id: window
width: 1280
height: 720
visible: true
title: "SpecularGlossyMaterial Example"
color: "#848895"
View3D {
anchors.fill: parent
camera: camera
// Rotate the light direction
DirectionalLight {
eulerRotation.y: -100
SequentialAnimation on eulerRotation.y {
loops: Animation.Infinite
PropertyAnimation {
duration: 5000
to: 360
from: 0
}
}
}
environment: SceneEnvironment {
backgroundMode: SceneEnvironment.SkyBox
probeExposure: 1.5
lightProbe: Texture {
textureData: ProceduralSkyTextureData {}
}
skyboxBlurAmount: 0.4
}
Node {
scale: Qt.vector3d(100, 100, 100)
Model {
id: waterBottle_MR
x: -0.08
rotation: Qt.quaternion(0, 0, 1, 0)
source: "meshes/waterBottle_MR.mesh"
PrincipledMaterial {
id: bottleMat_MR_material
baseColorMap: Texture {
source: "maps/WaterBottle_baseColor.jpg"
generateMipmaps: true
mipFilter: Texture.Linear
}
opacityChannel: Material.A
Texture {
id: metalRoughnessTexture
source: "maps/WaterBottle_roughnessMetallic.jpg"
generateMipmaps: true
mipFilter: Texture.Linear
}
metalnessMap: metalRoughnessTexture
metalnessChannel: Material.B
roughnessMap: metalRoughnessTexture
roughnessChannel: Material.G
metalness: 1
roughness: 1
normalMap: Texture {
source: "maps/WaterBottle_normal.png"
generateMipmaps: true
mipFilter: Texture.Linear
}
occlusionMap: Texture {
source: "maps/WaterBottle_occlusion.png"
generateMipmaps: true
mipFilter: Texture.Linear
}
occlusionChannel: Material.R
emissiveMap: Texture {
source: "maps/WaterBottle_emissive.png"
generateMipmaps: true
mipFilter: Texture.Linear
}
emissiveFactor: Qt.vector3d(1, 1, 1)
alphaMode: PrincipledMaterial.Opaque
}
materials: [
bottleMat_MR_material
]
}
Model {
id: waterBottle_SpecGloss
x: 0.08
rotation: Qt.quaternion(0, 0, 1, 0)
source: "meshes/waterBottle_SpecGloss.mesh"
SpecularGlossyMaterial {
id: bottleMat_SpecGloss_material
albedoMap: Texture {
source: "maps/WaterBottle_diffuse.jpg"
generateMipmaps: true
mipFilter: Texture.Linear
}
normalMap: Texture {
source: "maps/WaterBottle_normal.png"
generateMipmaps: true
mipFilter: Texture.Linear
}
occlusionMap: Texture {
source: "maps/WaterBottle_occlusion.png"
generateMipmaps: true
mipFilter: Texture.Linear
}
occlusionChannel: Material.R
emissiveMap: Texture {
source: "maps/WaterBottle_emissive.png"
generateMipmaps: true
mipFilter: Texture.Linear
}
emissiveFactor: Qt.vector3d(1, 1, 1)
alphaMode: PrincipledMaterial.Opaque
Texture {
id: specularGlossyTexture
source: "maps/WaterBottle_specularGlossiness.png"
generateMipmaps: true
mipFilter: Texture.Linear
}
specularMap: specularGlossyTexture
glossiness: 1.0
glossinessMap: specularGlossyTexture
glossinessChannel: Material.A
}
materials: [
bottleMat_SpecGloss_material
]
}
}
Node {
id: originNode
PerspectiveCamera {
id: cameraNode
position: Qt.vector3d(0, 0, 30)
}
}
OrbitCameraController {
origin: originNode
camera: cameraNode
}
}
}