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// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick.Window
import QtQuick3D
import QtQuick3D.Helpers
Window {
visible: true
width: 640
height: 480
title: qsTr("3D repeater")
function randomWithRange(min, max) {
return Math.floor(Math.random() * (max - min + 1) ) + min;
}
Component {
id: animatedCube
Model {
source: "#Cube"
position: Qt.vector3d(randomWithRange(-300, 300),
randomWithRange(-300, 300),
randomWithRange(-300, 300))
property real magnify: 5.0/randomWithRange(10, 100)/randomWithRange(1,10);
scale: Qt.vector3d(magnify, magnify, magnify)
materials: DefaultMaterial {
diffuseColor: Qt.rgba(randomWithRange(0, 255) / 255,
randomWithRange(0, 255) / 255,
randomWithRange(0, 255) / 255,
1.0);
}
}
}
View3D {
id: viewport
anchors.fill: parent
environment: SceneEnvironment {
clearColor: "black"
backgroundMode: SceneEnvironment.Color
}
DirectionalLight {
id: directionalLight
}
Node {
PerspectiveCamera {
z: 700
}
PropertyAnimation on eulerRotation.y {
from: 0
to: 360
running: true
duration: 50000
loops: -1
}
}
Repeater3D {
eulerRotation: Qt.vector3d(15, 30, 45)
position: Qt.vector3d(-100, -100, -100)
model: 8000
delegate: animatedCube
}
}
DebugView {
anchors.top: parent.top
anchors.left: parent.left
source: viewport
}
}