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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
import QtQuick3D.Xr
XrController {
handInput.poseSpace: XrHandInput.AimPose
controller: XrController.ControllerLeft
ActionMapper {}
Lazer {
enableBeam: true
}
}