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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
Rectangle {
width: 320
height: 480
color: "blue"
View3D {
// no width and height set, the result should be an empty blue background,
// but it should not crash
environment: SceneEnvironment {
backgroundMode: SceneEnvironment.Transparent
}
renderMode: View3D.Offscreen
Node {
id: sceneRoot
PerspectiveCamera {
id: camera1
x: -300
z: 300
rotation: Quaternion.fromEulerAngles(0, -45, 0)
}
DirectionalLight {
}
Model {
source: "#Cube"
materials: DefaultMaterial {
diffuseColor: "red"
}
}
}
camera: camera1
}
}