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// Copyright (C) 2026 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
import QtQuick3D.Helpers
Rectangle {
width: 400
height: 400
color: "lightgray"
View3D {
anchors.fill: parent
camera: PerspectiveCamera {
z: 100
}
DirectionalLight {
eulerRotation.y: 180
ambientColor: Qt.rgba(1.0, 1.0, 1.0, 1.0);
}
Model {
source: "#Rectangle"
materials: [ PrincipledMaterial {
lighting: DefaultMaterial.NoLighting
baseColorMap: Texture {
textureProvider: QuadTextureProvider {
fragmentShaderCode: `
void MAIN() {
FRAGCOLOR =
}`
}
tilingModeHorizontal: Texture.ClampToEdge
tilingModeVertical: Texture.ClampToEdge
}
} ]
}
}
}