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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
Rectangle {
width: 500
height: 400
View3D {
anchors.fill: parent
renderMode: View3D.Offscreen
camera: OrthographicCamera {
id: camera
z: 50
}
DirectionalLight {
}
Model {
source: "#Rectangle"
materials: [ DefaultMaterial {
lighting: DefaultMaterial.NoLighting
diffuseMap: Texture {
source: "../shared/maps/checkers1.png"
tilingModeHorizontal: Texture.Repeat
tilingModeVertical: Texture.Repeat
scaleU: 100
scaleV: 100
}
} ]
z: -500
scale: Qt.vector3d(10, 10, 1)
}
Texture {
id: tex_rgba
source: "../shared/maps/alphaMode_rgba.png"
}
// Row 1: alphaMode == Opaque
// Col 1: Node opacity = default(1.0), Material opacity = 0.7
Model {
source: "#Rectangle"
position: Qt.vector3d(-200, 150, 0)
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Opaque
opacity: 0.7
} ]
}
// Col 2: Node opacity = 0.7, Material opacity = default(1.0)
Model {
source: "#Rectangle"
position: Qt.vector3d(-100, 150, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Opaque
} ]
}
// Col 3: Node opacity = 0.7, Material opacity = 0.7
Model {
source: "#Rectangle"
position: Qt.vector3d(0, 150, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Opaque
opacity: 0.7
} ]
}
// Col 4: Node opacity = 0.0, Material opacity = 0.7
Model {
source: "#Rectangle"
position: Qt.vector3d(100, 150, 0)
opacity: 0
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Opaque
opacity: 0.7
} ]
}
// Col 5: Node opacity = 0.7, Material opacity = 0.0
Model {
source: "#Rectangle"
position: Qt.vector3d(0, 150, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Opaque
opacity: 0
} ]
}
// Row 2: alphaMode == Mask && alphaCutoff = 0.25
Model {
source: "#Rectangle"
position: Qt.vector3d(-200, 50, 0)
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.25
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(-100, 50, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.25
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(0, 50, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.25
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(100, 50, 0)
opacity: 0
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.25
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(200, 50, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.25
opacity: 0
} ]
}
// Row 3: alphaMode == Mask && alphaCutoff = default(0.5)
Model {
source: "#Rectangle"
position: Qt.vector3d(-200, -50, 0)
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(-100, -50, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(0, -50, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(100, -50, 0)
opacity: 0
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(200, -50, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
opacity: 0
} ]
}
// Row 4: alphaMode == Mask && alphaCutoff = 0.75
Model {
source: "#Rectangle"
position: Qt.vector3d(-200, -150, 0)
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.75
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(-100, -150, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.75
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(0, -150, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.75
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(100, -150, 0)
opacity: 0
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.75
opacity: 0.7
} ]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(200, -150, 0)
opacity: 0.7
materials: [ PrincipledMaterial {
baseColorMap: tex_rgba
metalness: 0
alphaMode: PrincipledMaterial.Mask
alphaCutoff: 0.75
opacity: 0
} ]
}
}
}