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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick3D
import QtQuick
Rectangle {
id: wb_screen
width: 800
height: 480
color: "white"
View3D {
id: layer
anchors.fill: parent
environment: SceneEnvironment {
clearColor: Qt.rgba(0, 0, 0, 1)
oitMethod: SceneEnvironment.OITLinkedList
}
camera: PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 0, 500)
clipFar: 1000
}
DirectionalLight {
}
Node {
id: sceneRoot
Model {
source: "#Rectangle"
position: Qt.vector3d(0, -110, -20)
scale: Qt.vector3d(3, 3, 1)
eulerRotation.z: 0
opacity: 0.5
materials: [
DefaultMaterial {
diffuseColor: "red"
}
]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(-90, 90, -10)
scale: Qt.vector3d(3, 3, 1)
eulerRotation.z: 120
opacity: 0.5
materials: [
DefaultMaterial {
diffuseColor: "green"
}
]
}
Model {
source: "#Rectangle"
position: Qt.vector3d(90, 90, 0)
scale: Qt.vector3d(3, 3, 1)
eulerRotation.z: 240
opacity: 0.5
materials: [
DefaultMaterial {
diffuseColor: "blue"
}
]
}
}
}
}