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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
Rectangle {
width: 400
height: 400
color: "black"
View3D {
anchors.fill: parent
camera: PerspectiveCamera {
id: cam
position: Qt.vector3d(50, 50, 150)
}
DirectionalLight {
rotation: Quaternion.fromEulerAngles(-30, -70, 0)
ambientColor: Qt.rgba(0.8, 0.8, 0.8, 1.0);
}
environment: SceneEnvironment {
probeExposure: 7.5
}
Texture {
id: lightprobe_texture
source: "maps/OpenfootageNET_Gerlos-512.hdr"
mappingMode: Texture.LightProbe
tilingModeHorizontal: Texture.ClampToEdge
}
Model {
id: no_ibl
position: Qt.vector3d(0, 100, -100)
source: "#Sphere"
materials: [
PrincipledMaterial {
baseColor: "#ffd777"
metalness: 0.7
roughness: 0.3
specularAmount: 0.2
specularTint: 0.0
opacity: 1.0
lighting: DefaultMaterial.FragmentLighting
}
]
}
Model {
id: local_lightprobe
position: Qt.vector3d(100, 100, -100)
source: "#Sphere"
materials: [
PrincipledMaterial {
baseColor: "#e7e7f7"
metalness: 1.0
roughness: 0.3
specularAmount: 0.2
specularTint: 0.0
opacity: 1.0
lighting: DefaultMaterial.FragmentLighting
lightProbe: lightprobe_texture
}
]
}
Model {
id: specular_reflection_map
position: Qt.vector3d(100, 0, -100)
source: "#Sphere"
materials: [
DefaultMaterial {
diffuseColor: "red"
lighting: DefaultMaterial.FragmentLighting
specularReflectionMap: lightprobe_texture
}
]
}
}
}