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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick3D
import QtQuick
Rectangle {
width: 400
height: 400
color: "black"
View3D {
anchors.fill: parent
camera: PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 200, 300)
eulerRotation.x: -30
}
Model {
scale: Qt.vector3d(1.5, 1.5, 1.5)
x: -100
source: "#Cone"
materials: [
CustomMaterial {
TextureInput {
id: texInput
enabled: true
texture: Texture {
source: "../shared/maps/oulu_2.jpeg"
}
}
shadingMode: CustomMaterial.Unshaded
vertexShader: "customunshadedtexture.vert"
fragmentShader: "customunshadedtexture.frag"
property real coordXFactor: 1.0
property real coordYFactor: 1.0
property TextureInput tex: texInput
}
]
}
Model {
scale: Qt.vector3d(1.5, 1.5, 1.5)
x: 100
source: "#Cone"
materials: [
CustomMaterial {
shadingMode: CustomMaterial.Unshaded
vertexShader: "customunshadedtexture.vert"
fragmentShader: "customunshadedtexture.frag"
property real coordXFactor: 0.5
property real coordYFactor: 0.8
property TextureInput tex: texInput
}
]
}
}
}