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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick3D
import QtQuick
Rectangle {
width: 400
height: 400
color: "black"
View3D {
anchors.fill: parent
camera: PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 200, 300)
eulerRotation.x: -30
}
Model {
position: Qt.vector3d(0, 0, 0)
eulerRotation.y: 45
scale: Qt.vector3d(2, 2, 2)
source: "#Sphere"
materials: [
// Implemented this way, in a separate component, specifically
// to exercise a case where no uniforms (no custom properties)
// are present (QTBUG-89350).
NoUniformsUnshadedMaterial { }
]
}
}
}