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import QtQuick
import QtQuick3D
View3D {
width: 1024; height: 480
Shortcut {
sequence: StandardKey.Quit
onActivated: Qt.quit()
}
environment: SceneEnvironment {
clearColor: "#111"
backgroundMode: SceneEnvironment.Color
}
PerspectiveCamera {
z: 600
}
DirectionalLight {
}
DirectionalLight {
eulerRotation.y: -90
}
Node {
objectName: "left object"
x: -256
y: 128
z: 380
eulerRotation.y: 15
BusyBox {
objectName: "left busybox"
}
}
Node {
objectName: "right object"
x: 32
y: 128
z: 300
eulerRotation.y: -5
BusyBox {
objectName: "right busybox"
}
}
}