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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QTest>
#include <QSignalSpy>
#include <QScopedPointer>
#include <QtQuick3DParticles/private/qquick3dparticlewander_p.h>
class tst_QQuick3DParticleWander : public QObject
{
Q_OBJECT
class Wander : public QQuick3DParticleWander
{
public:
Wander(QQuick3DNode *parent = nullptr)
: QQuick3DParticleWander(parent)
{
}
void testAffectParticle(const QQuick3DParticleData &sd, QQuick3DParticleDataCurrent *d, float time)
{
QQuick3DParticleWander::affectParticle(sd, d, time);
}
};
class TestSystem : public QQuick3DParticleSystem
{
public:
TestSystem(QQuick3DNode *parent = nullptr)
: QQuick3DParticleSystem(parent)
{
}
void init()
{
QQuick3DParticleSystem::componentComplete();
}
};
private slots:
void testInitialization();
void testAffectParticle();
};
void tst_QQuick3DParticleWander::testInitialization()
{
QQuick3DParticleWander *wander = new QQuick3DParticleWander();
QVERIFY(qFuzzyCompare(wander->globalAmount(), QVector3D()));
QVERIFY(qFuzzyCompare(wander->globalPace(), QVector3D()));
QVERIFY(qFuzzyCompare(wander->uniqueAmount(), QVector3D()));
QVERIFY(qFuzzyCompare(wander->uniquePace(), QVector3D()));
QVERIFY(qFuzzyCompare(wander->uniqueAmountVariation(), 0.0f));
QVERIFY(qFuzzyCompare(wander->uniquePaceVariation(), 0.0f));
const QVector3D amount(1.0f, 1.0f, 1.0f);
const QVector3D pace(1.0f, 1.0f, 1.0f);
wander->setGlobalAmount(amount);
QVERIFY(qFuzzyCompare(wander->globalAmount(), amount));
wander->setUniqueAmount(amount);
QVERIFY(qFuzzyCompare(wander->uniqueAmount(), amount));
wander->setUniqueAmountVariation(1.0f);
QVERIFY(qFuzzyCompare(wander->uniqueAmountVariation(), 1.0f));
wander->setGlobalPace(pace);
QVERIFY(qFuzzyCompare(wander->globalPace(), pace));
wander->setUniquePace(pace);
QVERIFY(qFuzzyCompare(wander->uniquePace(), pace));
wander->setUniquePaceVariation(1.0f);
QVERIFY(qFuzzyCompare(wander->uniquePaceVariation(), 1.0f));
delete wander;
}
void tst_QQuick3DParticleWander::testAffectParticle()
{
TestSystem *system = new TestSystem();
Wander *wander = new Wander();
system->init();
wander->setSystem(system);
QQuick3DParticleData particleData = {{}, {}, {}, {}, {}, {}, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0, false};
QQuick3DParticleDataCurrent particleDataCurrent = {{}, {}, {}, {}, {}};
wander->testAffectParticle(particleData, &particleDataCurrent, 0.5f);
QCOMPARE(particleDataCurrent.position, QVector3D());
const QVector3D amount(1.0f, 1.0f, 1.0f);
const QVector3D pace(1.0f, 1.0f, 1.0f);
wander->setGlobalAmount(amount);
wander->setUniqueAmount(amount);
wander->setUniqueAmountVariation(1.0f);
wander->setGlobalPace(pace);
wander->setUniquePace(pace);
wander->setUniquePaceVariation(1.0f);
wander->testAffectParticle(particleData, &particleDataCurrent, 0.5f);
QVERIFY(!qFuzzyCompare(particleDataCurrent.position, QVector3D()));
delete wander;
delete system;
}
QTEST_APPLESS_MAIN(tst_QQuick3DParticleWander)
#include "tst_qquick3dparticlewander.moc"