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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QTest>
#include <QSignalSpy>
#include <QScopedPointer>
#include <QtQuick3DParticles/private/qquick3dparticle_p.h>
#include <QtQuick3DParticles/private/qquick3dparticlegravity_p.h>
class tst_QQuick3DParticleGravity : public QObject
{
Q_OBJECT
class Gravity : public QQuick3DParticleGravity
{
friend class tst_QQuick3DParticleGravity;
public:
Gravity() : QQuick3DParticleGravity() {}
void testAffectParticle(const QQuick3DParticleData &sd, QQuick3DParticleDataCurrent *d, float time)
{
QQuick3DParticleGravity::affectParticle(sd, d, time);
}
};
private slots:
void testGravity();
void testGravityAffect();
};
void tst_QQuick3DParticleGravity::testGravity()
{
QQuick3DParticleGravity *gravity = new QQuick3DParticleGravity();
delete gravity;
gravity = new QQuick3DParticleGravity();
QVERIFY(qFuzzyCompare(gravity->magnitude(), 100.0f));
QVERIFY(qFuzzyCompare(gravity->direction(), QVector3D(0.0f, -1.0f, 0.0f)));
gravity->setMagnitude(50.0f);
QVERIFY(qFuzzyCompare(gravity->magnitude(), 50.0f));
const QVector3D dirVal(1.0f, 2.0f, 3.0f);
gravity->setDirection(dirVal);
QVERIFY(qFuzzyCompare(gravity->direction(), dirVal));
delete gravity;
}
void tst_QQuick3DParticleGravity::testGravityAffect()
{
Gravity *gravity = new Gravity();
QQuick3DParticleData particleData = {{}, {}, {}, {}, {}, {}, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0, false};
QQuick3DParticleDataCurrent particleDataCurrent = {{}, {}, {}, {}, {}};
gravity->setMagnitude(0.0f);
gravity->testAffectParticle(particleData, &particleDataCurrent, 0.5f);
QVERIFY(qFuzzyCompare(particleDataCurrent.position, QVector3D()));
gravity->setMagnitude(100.0f);
gravity->testAffectParticle(particleData, &particleDataCurrent, 0.5f);
QVERIFY(!qFuzzyCompare(particleDataCurrent.position, QVector3D()));
delete gravity;
}
QTEST_APPLESS_MAIN(tst_QQuick3DParticleGravity)
#include "tst_qquick3dparticlegravity.moc"