Revision control

Copy as Markdown

# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## Quick3DParticles Module:
#####################################################################
include(../runtimerender/ParticleShaderGenMacros.cmake)
qt_internal_add_qml_module(Quick3DParticles
URI "QtQuick3D.Particles3D"
VERSION "${PROJECT_VERSION}"
DESIGNER_SUPPORTED
CLASS_NAME QtQuick3DParticles3DPlugin
PLUGIN_TARGET qtquick3dparticles3dplugin
DEPENDENCIES
QtQuick3D/auto
SOURCES
qtquick3dparticlesglobal.h qtquick3dparticlesglobal_p.h
qquick3dparticle.cpp qquick3dparticle_p.h
qquick3dparticleaffector.cpp qquick3dparticleaffector_p.h
qquick3dparticleattractor.cpp qquick3dparticleattractor_p.h
qquick3dparticledata_p.h
qquick3dparticledirection.cpp qquick3dparticledirection_p.h
qquick3dparticleemitburst.cpp qquick3dparticleemitburst_p.h
qquick3dparticleemitter.cpp qquick3dparticleemitter_p.h
qquick3dparticlegravity.cpp qquick3dparticlegravity_p.h
qquick3dparticlemodelparticle.cpp qquick3dparticlemodelparticle_p.h
qquick3dparticlepointrotator.cpp qquick3dparticlepointrotator_p.h
qquick3dparticlerandomizer_p.h
qquick3dparticleabstractshape.cpp qquick3dparticleabstractshape_p.h
qquick3dparticlecustomshape.cpp qquick3dparticlecustomshape_p.h
qquick3dparticleshape.cpp qquick3dparticleshape_p.h
qquick3dparticlemodelshape.cpp qquick3dparticlemodelshape_p.h
qquick3dparticlerepeller.cpp qquick3dparticlerepeller_p.h
qquick3dparticleshapedatautils.cpp qquick3dparticleshapedatautils_p.h
qquick3dparticlespriteparticle.cpp qquick3dparticlespriteparticle_p.h
qquick3dparticlesystem.cpp qquick3dparticlesystem_p.h
qquick3dparticlesystemlogging.cpp qquick3dparticlesystemlogging_p.h
qquick3dparticletargetdirection.cpp qquick3dparticletargetdirection_p.h
qquick3dparticletrailemitter.cpp qquick3dparticletrailemitter_p.h
qquick3dparticlevectordirection.cpp qquick3dparticlevectordirection_p.h
qquick3dparticlewander.cpp qquick3dparticlewander_p.h
qquick3dparticleutils.cpp qquick3dparticleutils_p.h
qquick3dparticlespritesequence.cpp qquick3dparticlespritesequence_p.h
qquick3dparticlescaleaffector.cpp qquick3dparticlescaleaffector_p.h
qquick3dparticlemodelblendparticle_p.h qquick3dparticlemodelblendparticle.cpp
qquick3dparticledynamicburst.cpp qquick3dparticledynamicburst_p.h
qquick3dparticlelineparticle.cpp qquick3dparticlelineparticle_p.h
qquick3dparticlesceneshape.cpp qquick3dparticlesceneshape_p.h
DEFINES
QT_BUILD_QUICK3DPARTICLES_LIB
LIBRARIES
Qt::CorePrivate
Qt::GuiPrivate
Qt::QmlPrivate
Qt::Quick3DRuntimeRenderPrivate
Qt::Quick3DAssetImportPrivate
Qt::QuickPrivate
Qt::Quick3DPrivate
PUBLIC_LIBRARIES
Qt::Core
Qt::Gui
Qt::Qml
Qt::Quick
Qt::Quick3DRuntimeRender
Qt::Quick3DAssetImport
Qt::Quick3D
PRIVATE_MODULE_INTERFACE
Qt::CorePrivate
Qt::GuiPrivate
Qt::QmlPrivate
Qt::Quick3DRuntimeRenderPrivate
Qt::Quick3DAssetImportPrivate
Qt::QuickPrivate
Qt::Quick3DPrivate
)
qt_internal_generate_tracepoints(Quick3DParticles quick3d
SOURCES
qquick3dparticlesystem.cpp
)
_qt_internal_gen_particle_shaders(Quick3DParticles "res_particle_shaders")
if(QT_FEATURE_quick_designer AND QT_BUILD_SHARED_LIBS) # special case handle unconverted static
add_subdirectory(designer)
endif()