Revision control

Copy as Markdown

// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QQUICK3DQUATERNIONUTILS_H
#define QQUICK3DQUATERNIONUTILS_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3D/private/qtquick3dglobal_p.h>
#include <QtCore/QObject>
#include <QtGui/QQuaternion>
#include <QtGui/QVector3D>
#include <QtQml/qqml.h>
QT_BEGIN_NAMESPACE
class Q_QUICK3D_EXPORT QQuick3DQuaternionUtils : public QObject
{
Q_OBJECT
QML_NAMED_ELEMENT(Quaternion)
QML_SINGLETON
public:
explicit QQuick3DQuaternionUtils(QObject *parent = nullptr);
Q_INVOKABLE static QQuaternion fromAxesAndAngles(const QVector3D &axis1,
float angle1,
const QVector3D &axis2,
float angle2,
const QVector3D &axis3,
float angle3);
Q_INVOKABLE static QQuaternion fromAxesAndAngles(const QVector3D &axis1,
float angle1,
const QVector3D &axis2,
float angle2);
Q_INVOKABLE static QQuaternion fromAxisAndAngle(float x, float y, float z, float angle);
Q_INVOKABLE static QQuaternion fromAxisAndAngle(const QVector3D &axis, float angle);
Q_INVOKABLE static QQuaternion fromEulerAngles(float x, float y, float z);
Q_INVOKABLE static QQuaternion fromEulerAngles(const QVector3D &eulerAngles);
Q_INVOKABLE static QQuaternion lookAt(const QVector3D &sourcePosition,
const QVector3D &targetPosition,
const QVector3D &forwardDirection = QVector3D(0, 0, -1),
const QVector3D &upDirection = QVector3D(0, 1, 0));
};
QT_END_NAMESPACE
#endif // QQUICK3DQUATERNIONUTILS_H