Name Description Size Coverage
CMakeLists.txt 1486 -
designer -
qquick3druntimeloader.cpp ! \qmltype RuntimeLoader \inherits Node \inqmlmodule QtQuick3D.AssetUtils \since 6.2 \brief Imports a 3D asset at runtime. The RuntimeLoader type provides a way to load a 3D asset directly from source at runtime, without converting it to QtQuick3D's internal format first. RuntimeLoader supports .obj and glTF version 2.0 files in both in text (.gltf) and binary (.glb) formats. glTF assets are loaded by the native glTF importer; see \l{Balsam Asset Import Tool} for the supported feature set and extensions. Setting the \c{QT_QUICK3D_DISABLE_NATIVE_GLTF} environment variable routes glTF assets through the Assimp importer instead during the transition period. \warning RuntimeLoader does not sandbox or validate asset contents. Loading malformed or untrusted assets may have security implications. See \l source for details. 18101 -
qquick3druntimeloader_p.h 4291 -
qssgqmlutilities.cpp 71310 -
qssgqmlutilities_p.h 2029 -
qssgrtutilities.cpp 20334 -
qssgrtutilities_p.h 1401 -
qssgscenedesc.cpp root node uses the default value 0 5335 -
qssgscenedesc_p.h 24056 -
qssgsceneedit.cpp 11285 -
qssgsceneedit_p.h 1129 -
qtquick3dassetutilsglobal_p.h 1999 -