Revision control

Copy as Markdown

// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtQuick3D
Model {
source: "meshes/block.mesh"
property real stoneSize : 1
property real stoneRotationY : 0
property real stoneRotationZ : 0
scale: Qt.vector3d(stoneSize * 15, stoneSize * 15, stoneSize * 15)
eulerRotation: Qt.vector3d(90, stoneRotationY, stoneRotationZ)
materials: [
PrincipledMaterial {
baseColorMap: Texture {
source: "images/firestone.png"
}
}
]
}