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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MOCKAUDIODECODERCONTROL_H
#define MOCKAUDIODECODERCONTROL_H
#include <QtMultimedia/qaudiobuffer.h>
#include <QtMultimedia/private/qplatformaudiodecoder_p.h>
#include <QtCore/qiodevice.h>
#include <QtCore/qtimer.h>
#include <QtCore/qurl.h>
#define MOCK_DECODER_MAX_BUFFERS 10
QT_BEGIN_NAMESPACE
class QMockAudioDecoder : public QPlatformAudioDecoder
{
Q_OBJECT
public:
QMockAudioDecoder(QAudioDecoder *parent = nullptr);
QUrl source() const override;
void setSource(const QUrl &fileName) override;
QIODevice *sourceDevice() const override;
void setSourceDevice(QIODevice *device) override;
QAudioFormat audioFormat() const override;
void setAudioFormat(const QAudioFormat &format) override;
bool canReadQrc() const override { return mCanReadQrc; }
void setCanReadQrc(bool canReadQrc) { mCanReadQrc = canReadQrc; }
// When decoding we decode to first buffer, then second buffer
// we then stop until the first is read again and so on, for
// 5 buffers
void start() override;
void stop() override;
QAudioBuffer read() override;
bool bufferAvailable() const override;
private slots:
void pretendDecode();
public:
QUrl mSource;
QIODevice *mDevice;
QAudioFormat mFormat;
int mSerial;
QList<QAudioBuffer> mBuffers;
bool mCanReadQrc = false;
};
QT_END_NAMESPACE
#endif // QAUDIODECODERCONTROL_H