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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QFFMPEGAUDIOINPUT_H
#define QFFMPEGAUDIOINPUT_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtMultimedia/qaudioinput.h>
#include <QtMultimedia/private/qplatformaudioinput_p.h>
#include <QtMultimedia/private/qplatformaudiobufferinput_p.h>
#include <QtFFmpegMediaPluginImpl/private/qffmpegthread_p.h>
QT_BEGIN_NAMESPACE
namespace QFFmpeg {
class AudioSourceIO;
} // namespace QFFmpeg
constexpr int DefaultAudioInputBufferSize = 4096;
class QFFmpegAudioInput : public QAudioBufferSource, public QPlatformAudioInput
{
// for qobject_cast
Q_OBJECT
public:
explicit QFFmpegAudioInput(QAudioInput *qq);
~QFFmpegAudioInput() override;
void setAudioDevice(const QAudioDevice &/*device*/) override;
void setMuted(bool /*muted*/) override;
void setVolume(float /*volume*/) override;
void setBufferSize(int bufferSize);
int bufferSize() const;
protected:
// ensures the underlying audio source is run if
// the signal newAudioBuffer is connected
void connectNotify(const QMetaMethod &signal) override;
// postponly ensures that the underlying audio source is not run
// if the signal newAudioBuffer is not connacted to any slot.
void disconnectNotify(const QMetaMethod &signal) override;
private:
QFFmpeg::AudioSourceIO *m_audioIO = nullptr;
std::unique_ptr<QThread> m_inputThread;
};
QT_END_NAMESPACE
#endif // QPLATFORMAUDIOINPUT_H