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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qvideoframetexturepool_p.h"
#include <QtMultimedia/private/qvideotexturehelper_p.h>
#include <QtGui/rhi/qrhi.h>
QT_BEGIN_NAMESPACE
void QVideoFrameTexturePool::setCurrentFrame(QVideoFrame frame)
{
m_texturesDirty = true;
m_currentFrame = std::move(frame);
}
QVideoFrameTextures *QVideoFrameTexturePool::updateTextures(QRhi &rhi, QRhiResourceUpdateBatch &rub)
{
const int currentSlot = rhi.currentFrameSlot();
Q_ASSERT(size_t(currentSlot) < MaxSlotsCount);
m_texturesDirty = false;
QVideoFrameTexturesUPtr &textures = m_textureSlots[currentSlot];
Q_ASSERT(!m_oldTextures);
m_oldTextures = std::move(textures);
textures = QVideoTextureHelper::createTextures(m_currentFrame, rhi, rub, m_oldTextures);
m_currentSlot = textures ? currentSlot : std::optional<int>{};
return textures.get();
}
void QVideoFrameTexturePool::onFrameEndInvoked()
{
m_oldTextures.reset();
if (m_currentSlot && m_textureSlots[*m_currentSlot])
m_textureSlots[*m_currentSlot]->onFrameEndInvoked();
}
void QVideoFrameTexturePool::clearTextures()
{
std::fill(std::begin(m_textureSlots), std::end(m_textureSlots), nullptr);
m_currentSlot.reset();
m_texturesDirty = m_currentFrame.isValid();
}
QT_END_NAMESPACE