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include($QT_INSTALL_DOCS/global/qt-module-defaults.qdocconf)
include($QT_INSTALL_DOCS/config/exampleurl-qtmultimedia.qdocconf)
project = QtMultimedia
description = Qt Multimedia Documentation
version = $QT_VERSION
moduleheader = QtMultimediaDoc
includepaths += .
examplesinstallpath = multimedia
# Path to the root of qtmultimedia (for automatic linking to source code)
url.sources.rootdir = ../../..
# The following parameters are for creating a qhp file, the qhelpgenerator
# program can convert the qhp file into a qch file which can be opened in
# Qt Assistant and/or Qt Creator.
# Defines the name of the project. You cannot use operators (+, =, -) in
# the name. Properties for this project are set using a qhp.<projectname>.property
# format.
qhp.projects = QtMultimedia
qhp.QtMultimedia.file = qtmultimedia.qhp
qhp.QtMultimedia.namespace = org.qt-project.qtmultimedia.$QT_VERSION_TAG
qhp.QtMultimedia.indexTitle = Qt Multimedia
qhp.QtMultimedia.virtualFolder = qtmultimedia
qhp.QtMultimedia.subprojects = manual examples classes widgetclasses qmltypes
qhp.QtMultimedia.subprojects.classes.title = Qt Multimedia Classes and Namespaces
qhp.QtMultimedia.subprojects.classes.indexTitle = Qt Multimedia C++ Classes
qhp.QtMultimedia.subprojects.classes.selectors = module:QtMultimedia
qhp.QtMultimedia.subprojects.classes.sortPages = true
qhp.QtMultimedia.subprojects.widgetclasses.title = Qt Multimedia Widgets C++ Classes
qhp.QtMultimedia.subprojects.widgetclasses.indexTitle = Qt Multimedia Widgets C++ Classes
qhp.QtMultimedia.subprojects.widgetclasses.selectors = module:QtMultimediaWidgets
qhp.QtMultimedia.subprojects.widgetclasses.sortPages = true
qhp.QtMultimedia.subprojects.qmltypes.title = QML Types
qhp.QtMultimedia.subprojects.qmltypes.indexTitle = Qt Multimedia QML Types
qhp.QtMultimedia.subprojects.qmltypes.selectors = qmltype
qhp.QtMultimedia.subprojects.qmltypes.sortPages = true
qhp.QtMultimedia.subprojects.examples.title = Examples
qhp.QtMultimedia.subprojects.examples.indexTitle = Qt Multimedia Examples
qhp.QtMultimedia.subprojects.examples.selectors = example
qhp.QtMultimedia.subprojects.examples.sortPages = true
qhp.QtMultimedia.subprojects.manual.title = Qt Multimedia
qhp.QtMultimedia.subprojects.manual.indexTitle = Qt Multimedia module topics
qhp.QtMultimedia.subprojects.manual.type = manual
tagfile = qtmultimedia.tags
exampledirs += ../../../examples/multimedia \
../../../examples/multimediawidgets \
snippets
headerdirs += .. \
../../multimediawidgets \
../../multimediaquick
imagedirs += src/images \
sourcedirs += .. \
../../multimediawidgets \
../../multimediaquick
depends += qtcore qtdoc qtgui qtquick qtqml qtwidgets qtnetwork qmake qtcmake qtquickcontrols qtspatialaudio qtqmlcore
# Ignore \since commands for versions earlier than 6.3
ignoresince = 6.3
navigation.landingpage = "Qt Multimedia"
navigation.cppclassespage = "Qt Multimedia C++ Classes"
navigation.qmltypespage = "Qt Multimedia QML Types"
# Autogenerate navigation linking based on "Qt Multimedia module topics":
navigation.toctitles = "Qt Multimedia module topics"
navigation.toctitles.inclusive = false
# Highlighted examples in Graphics & Multimedia category
manifestmeta.highlighted.names = \
"QtMultimedia/Screen Capture Example" \
"QtMultimedia/QML Video Recorder"
# Highlighted examples in Mobile category
manifestmeta.highlighted.names += "QtMultimedia/QML Camera Application"
# Fail the documentation build if there are more warnings than the limit
warninglimit = 0
macro.ffmpegversion = "9.0.2"
macro.ffmpegreponame = "ffmpeg"
macro.androidndkversion = "26.1.10909125"
macro.qtmmaudiocallbacksupportednote = "\\note This API is only available on platforms that support\
the callback API: Apple's CoreAudio (macOS, iOS, etc), Windows, Linux (using the PulseAudio or \
PipeWire backend) and Android."
macro.qtmmaudiocallbacknote = "\\note The callback will be called on a soft-realtime audio thread. \
It is important to ensure that the callback does not block, as this can cause audio glitches or\
dropouts. This includes performing blocking IO, locking mutexes, allocating memories or any \
other operations that may block. For best practices consult Ross Bencina's article\
\\l{Real-time audio programming 101: time waits for nothing}. Also consider using clang's\
\\l{Realtime sanitizer} to validate the audio callback."