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/*
Copyright 2018 Google Inc. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef RESONANCE_AUDIO_DSP_REFLECTION_H_
#define RESONANCE_AUDIO_DSP_REFLECTION_H_
namespace vraudio {
// Describes a room reflection that contains information on its time of arrival
// and magnitude.
struct Reflection {
// Time of arrival of the reflection in seconds.
float delay_time_seconds = 0.0f;
// Magnitude of the reflection.
float magnitude = 0.0f;
};
} // namespace vraudio
#endif // RESONANCE_AUDIO_DSP_REFLECTION_H_