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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick 2.0
import QtGraphs
import QtTest 1.0
Item {
id: top
width: 150
height: 150
Custom3DItem {
id: initial
}
Custom3DItem {
id: initialized
meshFile: ":\customitem.mesh"
position: Qt.vector3d(1.0, 0.5, 1.0)
positionAbsolute: true
rotation: Qt.quaternion(1, 0.5, 0, 0)
scaling: Qt.vector3d(0.2, 0.2, 0.2)
scalingAbsolute: false
shadowCasting: false
textureFile: ":\customtexture.jpg"
visible: false
}
Custom3DItem {
id: change
}
TestCase {
name: "Custom3DItem Initial"
function test_initial() {
compare(initial.meshFile, "")
compare(initial.position, Qt.vector3d(0.0, 0.0, 0.0))
compare(initial.positionAbsolute, false)
compare(initial.rotation, Qt.quaternion(0, 0, 0, 0))
compare(initial.scaling, Qt.vector3d(0.1, 0.1, 0.1))
compare(initial.scalingAbsolute, true)
compare(initial.shadowCasting, true)
compare(initial.textureFile, "")
compare(initial.visible, true)
}
}
TestCase {
name: "Custom3DItem Initialized"
function test_initialized() {
compare(initialized.meshFile, ":\customitem.mesh")
compare(initialized.position, Qt.vector3d(1.0, 0.5, 1.0))
compare(initialized.positionAbsolute, true)
compare(initialized.rotation, Qt.quaternion(1, 0.5, 0, 0))
compare(initialized.scaling, Qt.vector3d(0.2, 0.2, 0.2))
compare(initialized.scalingAbsolute, false)
compare(initialized.shadowCasting, false)
compare(initialized.textureFile, ":\customtexture.jpg")
compare(initialized.visible, false)
}
}
TestCase {
name: "Custom3DItem Change"
function test_change() {
change.meshFile = ":\customitem.mesh"
change.position = Qt.vector3d(1.0, 0.5, 1.0)
change.positionAbsolute = true
change.rotation = Qt.quaternion(1, 0.5, 0, 0)
change.scaling = Qt.vector3d(0.2, 0.2, 0.2)
change.scalingAbsolute = false
change.shadowCasting = false
change.textureFile = ":\customtexture.jpg"
change.visible = false
compare(change.meshFile, ":\customitem.mesh")
compare(change.position, Qt.vector3d(1.0, 0.5, 1.0))
compare(change.positionAbsolute, true)
compare(change.rotation, Qt.quaternion(1, 0.5, 0, 0))
compare(change.scaling, Qt.vector3d(0.2, 0.2, 0.2))
compare(change.scalingAbsolute, false)
compare(change.shadowCasting, false)
compare(change.textureFile, ":\customtexture.jpg")
compare(change.visible, false)
// Signals
compare(meshFileSpy.count, 1)
compare(positionSpy.count, 1)
compare(absoluteSpy.count, 1)
compare(rotationSpy.count, 1)
compare(scalingSpy.count, 1)
compare(absoluteSpy2.count, 1)
compare(shadowCastingSpy.count, 1)
compare(textureFileSpy.count, 1)
compare(visibleSpy.count, 1)
}
}
SignalSpy {
id: meshFileSpy
target: change
signalName: "meshFileChanged"
}
SignalSpy {
id: positionSpy
target: change
signalName: "positionChanged"
}
SignalSpy {
id: absoluteSpy
target: change
signalName: "positionAbsoluteChanged"
}
SignalSpy {
id: scalingSpy
target: change
signalName: "scalingChanged"
}
SignalSpy {
id: rotationSpy
target: change
signalName: "rotationChanged"
}
SignalSpy {
id: visibleSpy
target: change
signalName: "visibleChanged"
}
SignalSpy {
id: absoluteSpy2
target: change
signalName: "scalingAbsoluteChanged"
}
SignalSpy {
id: shadowCastingSpy
target: change
signalName: "shadowCastingChanged"
}
SignalSpy {
id: textureFileSpy
target: change
signalName: "textureFileChanged"
}
}