Revision control
Copy as Markdown
// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick3D
import QtQuick
CustomMaterial {
property bool isColumn: false
property TextureInput custex: TextureInput {}
shadingMode: CustomMaterial.Shaded
vertexShader: "qrc:/shaders/surfaceSlicevert"
fragmentShader: "qrc:/shaders/rangegradientfrag"
}