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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick3D
import QtQuick
CustomMaterial {
property TextureInput controlPoints: TextureInput {}
property int points
property real tension
property real knotting
property bool loop
property color color
shadingMode: CustomMaterial.Shaded
vertexShader: "qrc:/shaders/splinevert"
fragmentShader: "qrc:/shaders/splinefrag"
}