Revision control
Copy as Markdown
// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtQuick3D
PointLight {
id: pointLight
color: "#fdffe3"
shadowFilter: 93
shadowBias: 1
shadowMapFar: 100
linearFade: 0.2
constantFade: 0.2
shadowFactor: 83
shadowMapQuality: Light.ShadowMapQualityMedium
castsShadow: false
brightness: 7
z: -0
property bool isOn: false
Node {
id: __materialLibrary__
}
states: [
State {
name: "On"
when: pointLight.isOn
PropertyChanges {
target: pointLight
brightness: 10
}
},
State {
name: "Off"
when: !pointLight.isOn
PropertyChanges {
target: pointLight
brightness: 0
}
}
]
transitions: [
Transition {
id: transition
ParallelAnimation {
SequentialAnimation {
PauseAnimation {
duration: 0
}
PropertyAnimation {
target: pointLight
property: "brightness"
duration: 2000
}
}
}
to: "*"
from: "*"
}
]
}