Source code
Revision control
Copy as Markdown
// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef VECTORIMAGEMANAGER_H
#define VECTORIMAGEMANAGER_H
#include <QObject>
#include <QUrl>
#include <QQmlEngine>
class VectorImageManager : public QObject
{
Q_OBJECT
QML_ELEMENT
QML_SINGLETON
Q_PROPERTY(QUrl currentSource READ currentSource NOTIFY currentSourceChanged)
Q_PROPERTY(QString qmlSource READ qmlSource NOTIFY currentSourceChanged)
Q_PROPERTY(int currentIndex READ currentIndex WRITE setCurrentIndex NOTIFY currentIndexChanged)
Q_PROPERTY(int sourceCount READ sourceCount NOTIFY sourcesChanged)
Q_PROPERTY(QString currentDirectory READ currentDirectory WRITE setCurrentDirectory NOTIFY currentDirectoryChanged)
Q_PROPERTY(QList<QUrl> sources READ sources NOTIFY sourcesChanged)
Q_PROPERTY(qreal scale READ scale WRITE setScale NOTIFY scaleChanged)
Q_PROPERTY(bool looping READ looping WRITE setLooping NOTIFY loopingChanged)
Q_PROPERTY(bool playing READ playing WRITE setPlaying NOTIFY playingChanged)
Q_PROPERTY(qreal currentTime READ currentTime WRITE setCurrentTime NOTIFY currentTimeChanged)
public:
VectorImageManager(QObject *parent);
~VectorImageManager() override;
static VectorImageManager *create(QQmlEngine *, QJSEngine *)
{
return g_manager;
}
QUrl currentSource() const
{
if (m_currentIndex < 0)
return QUrl{};
return m_sources.at(m_currentIndex);
}
int currentIndex() const
{
return m_currentIndex;
}
void setCurrentIndex(int newCurrentIndex);
int sourceCount() const
{
return m_sources.size();
}
QList<QUrl> sources() const;
QString currentDirectory() const;
void setCurrentDirectory(const QString &newCurrentDirectory);
QString qmlSource() const;
qreal scale() const;
bool looping() const
{
return m_looping;
}
bool playing() const
{
return m_playing;
}
void setPlaying(bool on)
{
if (m_playing == on)
return;
m_playing = on;
emit playingChanged(on);
}
void seek(qreal pos)
{
emit seekRequested(pos);
}
qreal currentTime() const
{
return m_currentTime;
}
public slots:
void setScale(int newScale);
void setLooping(bool looping)
{
if (m_looping == looping)
return;
m_looping = looping;
emit loopingChanged();
}
void setCurrentTime(qreal time)
{
if (qFuzzyCompare(time, m_currentTime))
return;
m_currentTime = time;
emit currentTimeChanged(time);
}
signals:
void currentSourceChanged();
void currentIndexChanged();
void sourcesChanged();
void currentDirectoryChanged();
void scaleChanged();
void loopingChanged();
void playingChanged(bool play);
void seekRequested(qreal time);
void currentTimeChanged(qreal time);
private:
static VectorImageManager *g_manager;
int m_currentIndex = -1;
QList<QUrl> m_sources;
QString m_currentDirectory;
QString m_qmlSource;
qreal m_scale = 10.0;
bool m_looping = false;
bool m_playing = false;
qreal m_currentTime = 0.0;
};
#endif // VECTORIMAGEMANAGER_H