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import QtQuick
Item {
width: 320
height: 480
property bool suspendGrabbing: animator.running
ShaderEffect {
x: 10
y: 250
width: 300
height: 200
property real colorProperty: 0.0
fragmentShader: "qrc:shaders/property.frag.qsb"
UniformAnimator on colorProperty {
id: animator
duration: 20
from: 0.0
to: 1.0
}
}
}