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# Copyright (C) 2024 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
if (NOT QT_BUILD_STANDALONE_TESTS AND NOT QT_BUILDING_QT)
cmake_minimum_required(VERSION 3.16)
project(tst_fluentwinui3 LANGUAGES C CXX)
find_package(Qt6BuildInternals REQUIRED COMPONENTS STANDALONE_TEST)
endif()
# Collect test data
file(GLOB_RECURSE test_data_glob
RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/../data/*)
list(APPEND test_data ${test_data_glob})
set(controls_data ${CMAKE_CURRENT_SOURCE_DIR}/../data)
qt_internal_add_test(tst_fluentwinui3
GUI
QMLTEST
SOURCES
tst_fluentwinui3.cpp
DEFINES
TST_CONTROLS_DATA="${controls_data}"
LIBRARIES
Qt::Gui
Qt::GuiPrivate
Qt::QuickPrivate
Qt::QuickControls2
Qt::QuickTestUtilsPrivate
Qt::QuickControlsTestUtilsPrivate
TESTDATA ${test_data}
)
# Make sure qml import scanner finds the qml files when building against a static Qt build.
# By default it only scans the current source directory.
set_target_properties(tst_fluentwinui3 PROPERTIES
QT_QML_IMPORT_SCANNER_EXTRA_ROOT_PATHS "${controls_data}")
# Make the QML files available to Creator's locator.
target_sources(tst_fluentwinui3
PRIVATE
${test_data}
)
set_source_files_properties(${test_data}
PROPERTIES
HEADER_FILE_ONLY ON
)
set(test_target tst_fluentwinui3)
include(../shared.cmake)