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import QtQuick 2.0
Item
{
width: 200
height: 100
Rectangle {
id: box
width: 200
height: 100
color: "#ff0000"
layer.enabled: true
layer.sourceRect: Qt.rect(-10, -10, box.width + 20, box.height + 20);
// A shader that pads the transparent pixels with blue.
layer.effect: ShaderEffect {
fragmentShader: "sourceRect.frag.qsb"
}
}
}