Revision control
Copy as Markdown
# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## QuickShapes Module:
#####################################################################
qt_internal_add_qml_module(QuickShapes
URI "QtQuick.Shapes"
VERSION "${PROJECT_VERSION}"
PLUGIN_TARGET qmlshapesplugin
NO_PLUGIN_OPTIONAL
NO_GENERATE_PLUGIN_SOURCE
CLASS_NAME QmlShapesPlugin
DEPENDENCIES
QtQuick/auto
SOURCES
qquickshape.cpp qquickshape_p.h
qquickshape_p_p.h
qquickshapegenericrenderer.cpp qquickshapegenericrenderer_p.h
qquickshapesglobal.h qquickshapesglobal_p.h
qquickshapecurverenderer.cpp qquickshapecurverenderer_p.h qquickshapecurverenderer_p_p.h
qquickshapesoftwarerenderer.cpp qquickshapesoftwarerenderer_p.h
LIBRARIES
Qt::GuiPrivate
Qt::QuickPrivate
PUBLIC_LIBRARIES
Qt::Core
Qt::Qml
PRIVATE_MODULE_INTERFACE
Qt::QuickPrivate
)
# We need to do additional initialization, so we have to provide our own
# plugin class rather than using the generated one
qt_internal_extend_target(qmlshapesplugin
SOURCES qquickshapesplugin.cpp
LIBRARIES Qt::QuickShapesPrivate
)
qt_internal_add_shaders(QuickShapes "qtquickshapes_shaders"
SILENT
BATCHABLE
PRECOMPILE
OPTIMIZED
MULTIVIEW
PREFIX
"/qt-project.org/shapes"
FILES
"shaders_ng/lineargradient.vert"
"shaders_ng/lineargradient.frag"
"shaders_ng/radialgradient.vert"
"shaders_ng/radialgradient.frag"
"shaders_ng/conicalgradient.vert"
"shaders_ng/conicalgradient.frag"
"shaders_ng/texturefill.vert"
"shaders_ng/texturefill.frag"
"shaders_ng/wireframe.frag"
"shaders_ng/wireframe.vert"
)
if(QT_FEATURE_quickshapes_designhelpers)
add_subdirectory(designhelpers)
endif()