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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QQUICKANIMATION2_P_H
#define QQUICKANIMATION2_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qquickanimation_p.h"
#include <private/qqmlnullablevalue_p.h>
#include <qqml.h>
#include <qqmlcontext.h>
#include <private/qvariantanimation_p.h>
#include "private/qpauseanimationjob_p.h"
#include <QDebug>
#include <private/qobject_p.h>
#include "private/qanimationgroupjob_p.h"
#include <QDebug>
#include <private/qobject_p.h>
#include <QtCore/qpointer.h>
QT_BEGIN_NAMESPACE
//interface for classes that provide animation actions for QActionAnimation
class QAbstractAnimationAction
{
public:
virtual ~QAbstractAnimationAction() {}
virtual void doAction() = 0;
virtual void debugAction(QDebug, int) const {}
};
//templated animation action
//allows us to specify an action that calls a function of a class.
//(so that class doesn't have to inherit QQuickAbstractAnimationAction)
template<class T, void (T::*method)(), void (T::*debugMethod)(QDebug, int) const>
class QAnimationActionProxy : public QAbstractAnimationAction
{
public:
QAnimationActionProxy(T *instance) : m_instance(instance) {}
void doAction() override { (m_instance->*method)(); }
void debugAction(QDebug d, int indentLevel) const override { (m_instance->*debugMethod)(d, indentLevel); }
private:
T *m_instance;
};
//performs an action of type QAbstractAnimationAction
class Q_AUTOTEST_EXPORT QActionAnimation : public QAbstractAnimationJob
{
Q_DISABLE_COPY(QActionAnimation)
public:
QActionAnimation();
QActionAnimation(QAbstractAnimationAction *action);
~QActionAnimation() override;
int duration() const override;
void setAnimAction(QAbstractAnimationAction *action);
protected:
void updateCurrentTime(int) override;
void updateState(State newState, State oldState) override;
void debugAnimation(QDebug d) const override;
private:
QAbstractAnimationAction *animAction;
};
class QQuickBulkValueUpdater
{
public:
virtual ~QQuickBulkValueUpdater() {}
virtual void setValue(qreal value) = 0;
virtual void debugUpdater(QDebug, int) const {}
};
//animates QQuickBulkValueUpdater (assumes start and end values will be reals or compatible)
class Q_QUICK_AUTOTEST_EXPORT QQuickBulkValueAnimator : public QAbstractAnimationJob
{
Q_DISABLE_COPY(QQuickBulkValueAnimator)
public:
QQuickBulkValueAnimator();
~QQuickBulkValueAnimator() override;
void setAnimValue(QQuickBulkValueUpdater *value);
QQuickBulkValueUpdater *getAnimValue() const { return animValue; }
void setFromIsSourcedValue(bool *value) { fromIsSourced = value; }
int duration() const override { return m_duration; }
void setDuration(int msecs) { m_duration = msecs; }
QEasingCurve easingCurve() const { return easing; }
void setEasingCurve(const QEasingCurve &curve) { easing = curve; }
protected:
void updateCurrentTime(int currentTime) override;
void topLevelAnimationLoopChanged() override;
void debugAnimation(QDebug d) const override;
private:
QQuickBulkValueUpdater *animValue;
bool *fromIsSourced;
int m_duration;
QEasingCurve easing;
};
//an animation that just gives a tick
template<class T, void (T::*method)(int)>
class QTickAnimationProxy : public QAbstractAnimationJob
{
Q_DISABLE_COPY(QTickAnimationProxy)
public:
QTickAnimationProxy(T *instance) : QAbstractAnimationJob(), m_instance(instance) {}
int duration() const override { return -1; }
protected:
void updateCurrentTime(int msec) override { (m_instance->*method)(msec); }
private:
T *m_instance;
};
class Q_QUICK_EXPORT QQuickAbstractAnimationPrivate : public QObjectPrivate, public QAnimationJobChangeListener
{
Q_DECLARE_PUBLIC(QQuickAbstractAnimation)
public:
QQuickAbstractAnimationPrivate()
: running(false), paused(false), alwaysRunToEnd(false),
/*connectedTimeLine(false), */componentComplete(true),
avoidPropertyValueSourceStart(false), disableUserControl(false),
needsDeferredSetRunning(false), loopCount(1), group(nullptr), animationInstance(nullptr) {}
bool running:1;
bool paused:1;
bool alwaysRunToEnd:1;
//bool connectedTimeLine:1;
bool componentComplete:1;
bool avoidPropertyValueSourceStart:1;
bool disableUserControl:1;
bool needsDeferredSetRunning:1;
int loopCount;
void commence();
void animationFinished(QAbstractAnimationJob *) override;
QQmlProperty defaultProperty;
QQuickAnimationGroup *group;
QAbstractAnimationJob* animationInstance;
static QQmlProperty createProperty(QObject *obj, const QString &str, QObject *infoObj, QString *errorMessage = nullptr);
void animationGroupDirty();
};
class QQuickPauseAnimationPrivate : public QQuickAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QQuickPauseAnimation)
public:
QQuickPauseAnimationPrivate()
: QQuickAbstractAnimationPrivate(), duration(250) {}
int duration;
};
class QQuickScriptActionPrivate : public QQuickAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QQuickScriptAction)
public:
QQuickScriptActionPrivate();
QQmlScriptString script;
QString name;
QQmlScriptString runScriptScript;
bool hasRunScriptScript;
bool reversing;
void execute();
QAbstractAnimationAction* createAction();
void debugAction(QDebug d, int indentLevel) const;
typedef QAnimationActionProxy<QQuickScriptActionPrivate,
&QQuickScriptActionPrivate::execute,
&QQuickScriptActionPrivate::debugAction> Proxy;
};
class QQuickPropertyActionPrivate : public QQuickAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QQuickPropertyAction)
public:
QQuickPropertyActionPrivate()
: QQuickAbstractAnimationPrivate(), target(nullptr) {}
QObject *target;
QString propertyName;
QString properties;
QList<QObject *> targets;
QList<QObject *> exclude;
QQmlNullableValue<QVariant> value;
};
class QQuickAnimationGroupPrivate : public QQuickAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QQuickAnimationGroup)
public:
QQuickAnimationGroupPrivate()
: QQuickAbstractAnimationPrivate(), animationDirty(false) {}
static void append_animation(QQmlListProperty<QQuickAbstractAnimation> *list, QQuickAbstractAnimation *role);
static QQuickAbstractAnimation *at_animation(QQmlListProperty<QQuickAbstractAnimation> *list, qsizetype index);
static qsizetype count_animation(QQmlListProperty<QQuickAbstractAnimation> *list);
static void clear_animation(QQmlListProperty<QQuickAbstractAnimation> *list);
static void replace_animation(QQmlListProperty<QQuickAbstractAnimation> *list, qsizetype index,
QQuickAbstractAnimation *role);
static void removeLast_animation(QQmlListProperty<QQuickAbstractAnimation> *list);
QList<QQuickAbstractAnimation *> animations;
void restartFromCurrentLoop();
void animationCurrentLoopChanged(QAbstractAnimationJob *job) override;
bool animationDirty: 1;
};
class Q_QUICK_EXPORT QQuickPropertyAnimationPrivate : public QQuickAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QQuickPropertyAnimation)
public:
QQuickPropertyAnimationPrivate()
: QQuickAbstractAnimationPrivate(), target(nullptr), fromIsDefined(false), toIsDefined(false), ourPropertiesDirty(false),
defaultToInterpolatorType(0), interpolatorType(0), interpolator(nullptr), extendedInterpolator(nullptr), duration(250), actions(nullptr) {}
void animationCurrentLoopChanged(QAbstractAnimationJob *job) override;
QVariant from;
QVariant to;
QObject *target;
QString propertyName;
QString properties;
QList<QPointer<QObject>> targets;
QList<QObject *> exclude;
QString defaultProperties;
bool fromIsDefined:1;
bool toIsDefined:1;
bool ourPropertiesDirty : 1;
bool defaultToInterpolatorType:1;
int interpolatorType;
QVariantAnimation::Interpolator interpolator;
typedef QVariant (*ExtendedInterpolator)(const void *from, const void *to, const QVariant ¤tValue, qreal progress);
ExtendedInterpolator extendedInterpolator;
int duration;
QEasingCurve easing;
// for animations that don't use the QQuickBulkValueAnimator
QQuickStateActions *actions;
static void convertVariant(QVariant &variant, QMetaType type);
};
class QQuickRotationAnimationPrivate : public QQuickPropertyAnimationPrivate
{
Q_DECLARE_PUBLIC(QQuickRotationAnimation)
public:
QQuickRotationAnimationPrivate() : direction(QQuickRotationAnimation::Numerical) {}
QQuickRotationAnimation::RotationDirection direction;
};
class Q_AUTOTEST_EXPORT QQuickAnimationPropertyUpdater : public QQuickBulkValueUpdater
{
public:
QQuickAnimationPropertyUpdater() : interpolatorType(0), interpolator(nullptr), extendedInterpolator(nullptr), prevInterpolatorType(0), reverse(false), fromIsSourced(false), fromIsDefined(false), wasDeleted(nullptr) {}
~QQuickAnimationPropertyUpdater() override;
void setValue(qreal v) override;
void debugUpdater(QDebug d, int indentLevel) const override;
QQuickStateActions actions;
int interpolatorType; //for Number/ColorAnimation
QVariantAnimation::Interpolator interpolator;
QQuickPropertyAnimationPrivate::ExtendedInterpolator extendedInterpolator;
int prevInterpolatorType; //for generic
bool reverse;
bool fromIsSourced;
bool fromIsDefined;
bool *wasDeleted;
};
QT_END_NAMESPACE
#endif // QQUICKANIMATION2_P_H