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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QQUICKMULTIPOINTTOUCHAREA_H
#define QQUICKMULTIPOINTTOUCHAREA_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qtquickglobal_p.h>
#include <QtQuick/qquickitem.h>
#include <QtGui/qevent.h>
#include <QtGui/qguiapplication.h>
#include <QtGui/qstylehints.h>
#include <QtCore/qlist.h>
#include <QtCore/qmap.h>
#include <QtCore/qpointer.h>
#include <QtQml/qqmllist.h>
QT_BEGIN_NAMESPACE
class QQuickMultiPointTouchArea;
class Q_QUICK_EXPORT QQuickTouchPoint : public QObject
{
Q_OBJECT
Q_PROPERTY(int pointId READ pointId NOTIFY pointIdChanged)
Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId NOTIFY uniqueIdChanged REVISION(2, 9))
Q_PROPERTY(bool pressed READ pressed NOTIFY pressedChanged)
Q_PROPERTY(qreal x READ x NOTIFY xChanged)
Q_PROPERTY(qreal y READ y NOTIFY yChanged)
Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters NOTIFY ellipseDiametersChanged REVISION(2, 9))
Q_PROPERTY(qreal pressure READ pressure NOTIFY pressureChanged)
Q_PROPERTY(qreal rotation READ rotation NOTIFY rotationChanged REVISION(2, 9))
Q_PROPERTY(QVector2D velocity READ velocity NOTIFY velocityChanged)
Q_PROPERTY(QRectF area READ area NOTIFY areaChanged)
Q_PROPERTY(qreal startX READ startX NOTIFY startXChanged)
Q_PROPERTY(qreal startY READ startY NOTIFY startYChanged)
Q_PROPERTY(qreal previousX READ previousX NOTIFY previousXChanged)
Q_PROPERTY(qreal previousY READ previousY NOTIFY previousYChanged)
Q_PROPERTY(qreal sceneX READ sceneX NOTIFY sceneXChanged)
Q_PROPERTY(qreal sceneY READ sceneY NOTIFY sceneYChanged)
QML_NAMED_ELEMENT(TouchPoint)
QML_ADDED_IN_VERSION(2, 0)
public:
QQuickTouchPoint(bool qmlDefined = true)
: _qmlDefined(qmlDefined)
{}
int pointId() const { return _id; }
void setPointId(int id);
QPointingDeviceUniqueId uniqueId() const { return _uniqueId; }
void setUniqueId(const QPointingDeviceUniqueId &id);
qreal x() const { return _x; }
qreal y() const { return _y; }
void setPosition(QPointF pos);
QSizeF ellipseDiameters() const { return _ellipseDiameters; }
void setEllipseDiameters(const QSizeF &d);
qreal pressure() const { return _pressure; }
void setPressure(qreal pressure);
qreal rotation() const { return _rotation; }
void setRotation(qreal r);
QVector2D velocity() const { return _velocity; }
void setVelocity(const QVector2D &velocity);
QRectF area() const { return _area; }
void setArea(const QRectF &area);
bool isQmlDefined() const { return _qmlDefined; }
bool inUse() const { return _inUse; }
void setInUse(bool inUse) { _inUse = inUse; }
bool pressed() const { return _pressed; }
void setPressed(bool pressed);
qreal startX() const { return _startX; }
void setStartX(qreal startX);
qreal startY() const { return _startY; }
void setStartY(qreal startY);
qreal previousX() const { return _previousX; }
void setPreviousX(qreal previousX);
qreal previousY() const { return _previousY; }
void setPreviousY(qreal previousY);
qreal sceneX() const { return _sceneX; }
void setSceneX(qreal sceneX);
qreal sceneY() const { return _sceneY; }
void setSceneY(qreal sceneY);
Q_SIGNALS:
void pressedChanged();
void pointIdChanged();
Q_REVISION(2, 9) void uniqueIdChanged();
void xChanged();
void yChanged();
Q_REVISION(2, 9) void ellipseDiametersChanged();
void pressureChanged();
Q_REVISION(2, 9) void rotationChanged();
void velocityChanged();
void areaChanged();
void startXChanged();
void startYChanged();
void previousXChanged();
void previousYChanged();
void sceneXChanged();
void sceneYChanged();
private:
friend class QQuickMultiPointTouchArea;
int _id = 0;
qreal _x = 0.0;
qreal _y = 0.0;
qreal _pressure = 0.0;
qreal _rotation = 0;
QSizeF _ellipseDiameters;
QVector2D _velocity;
QRectF _area;
bool _qmlDefined;
bool _inUse = false; //whether the point is currently in use (only valid when _qmlDefined == true)
bool _pressed = false;
qreal _startX = 0.0;
qreal _startY = 0.0;
qreal _previousX = 0.0;
qreal _previousY = 0.0;
qreal _sceneX = 0.0;
qreal _sceneY = 0.0;
QPointingDeviceUniqueId _uniqueId;
};
class QQuickGrabGestureEvent : public QObject
{
Q_OBJECT
Q_PROPERTY(QQmlListProperty<QObject> touchPoints READ touchPoints CONSTANT FINAL)
Q_PROPERTY(qreal dragThreshold READ dragThreshold CONSTANT FINAL)
QML_NAMED_ELEMENT(GestureEvent)
QML_ADDED_IN_VERSION(2, 0)
QML_UNCREATABLE("GestureEvent is only available in the context of handling the gestureStarted signal from MultiPointTouchArea.")
public:
QQuickGrabGestureEvent() : _dragThreshold(QGuiApplication::styleHints()->startDragDistance()) {}
Q_INVOKABLE void grab() { _grab = true; }
bool wantsGrab() const { return _grab; }
QQmlListProperty<QObject> touchPoints() {
return QQmlListProperty<QObject>(this, &_touchPoints);
}
qreal dragThreshold() const { return _dragThreshold; }
private:
friend class QQuickMultiPointTouchArea;
bool _grab = false;
qreal _dragThreshold;
QList<QObject*> _touchPoints;
};
class Q_QUICK_EXPORT QQuickMultiPointTouchArea : public QQuickItem
{
Q_OBJECT
Q_DISABLE_COPY_MOVE(QQuickMultiPointTouchArea)
Q_PROPERTY(QQmlListProperty<QQuickTouchPoint> touchPoints READ touchPoints CONSTANT)
Q_PROPERTY(int minimumTouchPoints READ minimumTouchPoints WRITE setMinimumTouchPoints NOTIFY minimumTouchPointsChanged)
Q_PROPERTY(int maximumTouchPoints READ maximumTouchPoints WRITE setMaximumTouchPoints NOTIFY maximumTouchPointsChanged)
Q_PROPERTY(bool mouseEnabled READ mouseEnabled WRITE setMouseEnabled NOTIFY mouseEnabledChanged)
QML_NAMED_ELEMENT(MultiPointTouchArea)
QML_ADDED_IN_VERSION(2, 0)
public:
QQuickMultiPointTouchArea(QQuickItem *parent=nullptr);
~QQuickMultiPointTouchArea();
int minimumTouchPoints() const;
void setMinimumTouchPoints(int num);
int maximumTouchPoints() const;
void setMaximumTouchPoints(int num);
bool mouseEnabled() const { return _mouseEnabled; }
void setMouseEnabled(bool arg);
QQmlListProperty<QQuickTouchPoint> touchPoints() {
return QQmlListProperty<QQuickTouchPoint>(this, nullptr, QQuickMultiPointTouchArea::touchPoint_append, QQuickMultiPointTouchArea::touchPoint_count, QQuickMultiPointTouchArea::touchPoint_at, nullptr);
}
static void touchPoint_append(QQmlListProperty<QQuickTouchPoint> *list, QQuickTouchPoint* touch) {
QQuickMultiPointTouchArea *q = static_cast<QQuickMultiPointTouchArea*>(list->object);
q->addTouchPrototype(touch);
}
static qsizetype touchPoint_count(QQmlListProperty<QQuickTouchPoint> *list) {
QQuickMultiPointTouchArea *q = static_cast<QQuickMultiPointTouchArea*>(list->object);
return q->_touchPrototypes.size();
}
static QQuickTouchPoint* touchPoint_at(QQmlListProperty<QQuickTouchPoint> *list, qsizetype index) {
QQuickMultiPointTouchArea *q = static_cast<QQuickMultiPointTouchArea*>(list->object);
return q->_touchPrototypes.value(index);
}
Q_SIGNALS:
#if QT_VERSION < QT_VERSION_CHECK(7, 0, 0)
void pressed(const QList<QObject*> &touchPoints);
void updated(const QList<QObject*> &touchPoints);
void released(const QList<QObject*> &touchPoints);
void canceled(const QList<QObject*> &touchPoints);
#else
void pressed(const QList<QObject*> &points);
void updated(const QList<QObject*> &points);
void released(const QList<QObject*> &points);
void canceled(const QList<QObject*> &points);
#endif
void gestureStarted(QQuickGrabGestureEvent *gesture);
#if QT_VERSION < QT_VERSION_CHECK(7, 0, 0)
void touchUpdated(const QList<QObject*> &touchPoints);
#else
void touchUpdated(const QList<QObject*> &points);
#endif
void minimumTouchPointsChanged();
void maximumTouchPointsChanged();
void mouseEnabledChanged();
protected:
void touchEvent(QTouchEvent *) override;
bool childMouseEventFilter(QQuickItem *receiver, QEvent *event) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
void mouseUngrabEvent() override;
void touchUngrabEvent() override;
void addTouchPrototype(QQuickTouchPoint* prototype);
void addTouchPoint(const QEventPoint *p);
void addTouchPoint(const QMouseEvent *e);
void clearTouchLists();
void updateTouchPoint(QQuickTouchPoint*, const QEventPoint*);
void updateTouchPoint(QQuickTouchPoint *dtp, const QMouseEvent *e);
enum class RemapEventPoints { No, ToLocal };
void updateTouchData(QEvent*, RemapEventPoints remap = RemapEventPoints::No);
bool sendMouseEvent(QMouseEvent *event);
bool shouldFilter(QEvent *event);
void grabGesture(QPointingDevice *dev);
QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) override;
#ifdef Q_OS_MACOS
void hoverEnterEvent(QHoverEvent *event) override;
void hoverLeaveEvent(QHoverEvent *event) override;
void setTouchEventsEnabled(bool enable);
void itemChange(ItemChange change, const ItemChangeData &data) override;
#endif
private:
void ungrab(bool normalRelease = false);
QMap<int,QQuickTouchPoint*> _touchPrototypes; //TouchPoints defined in QML
QMap<int,QObject*> _touchPoints; //All current touch points
QList<QObject*> _releasedTouchPoints;
QList<QObject*> _pressedTouchPoints;
QList<QObject*> _movedTouchPoints;
int _minimumTouchPoints;
int _maximumTouchPoints;
QList<int> _lastFilterableTouchPointIds;
QPointer<QQuickTouchPoint> _mouseTouchPoint; // exists when mouse button is down and _mouseEnabled is true; null otherwise
QEventPoint _mouseQpaTouchPoint; // synthetic QPA touch point to hold state and position of the mouse
const QPointingDevice *_touchMouseDevice;
QPointF _mousePos;
bool _stealMouse;
bool _mouseEnabled;
};
QT_END_NAMESPACE
#endif // QQUICKMULTIPOINTTOUCHAREA_H