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// Copyright (C) 2018 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant
#ifndef QQMLPROFILERCLIENTDEFINITIONS_P_H
#define QQMLPROFILERCLIENTDEFINITIONS_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/private/qglobal_p.h>
QT_BEGIN_NAMESPACE
enum Message {
Event,
RangeStart,
RangeData,
RangeLocation,
RangeEnd,
Complete, // end of transmission
PixmapCacheEvent,
SceneGraphFrame,
MemoryAllocation,
DebugMessage,
Quick3DFrame,
MaximumMessage
};
enum EventType {
FramePaint,
Mouse,
Key,
AnimationFrame,
EndTrace,
StartTrace,
MaximumEventType
};
enum RangeType {
Painting,
Compiling,
Creating,
Binding, //running a binding
HandlingSignal, //running a signal handler
Javascript,
MaximumRangeType
};
enum PixmapEventType {
PixmapSizeKnown,
PixmapReferenceCountChanged,
PixmapCacheCountChanged,
PixmapLoadingStarted,
PixmapLoadingFinished,
PixmapLoadingError,
MaximumPixmapEventType
};
enum SceneGraphFrameType {
SceneGraphRendererFrame, // Render Thread
SceneGraphAdaptationLayerFrame, // Render Thread
SceneGraphContextFrame, // Render Thread
SceneGraphRenderLoopFrame, // Render Thread
SceneGraphTexturePrepare, // Render Thread
SceneGraphTextureDeletion, // Render Thread
SceneGraphPolishAndSync, // GUI Thread
SceneGraphWindowsRenderShow, // Unused
SceneGraphWindowsAnimations, // GUI Thread
SceneGraphPolishFrame, // GUI Thread
MaximumSceneGraphFrameType,
NumRenderThreadFrameTypes = SceneGraphPolishAndSync,
NumGUIThreadFrameTypes = MaximumSceneGraphFrameType - NumRenderThreadFrameTypes
};
enum MemoryType {
HeapPage,
LargeItem,
SmallItem
};
enum Quick3DFrameType {
Quick3DRenderFrame, // Render Thread
Quick3DSynchronizeFrame,
Quick3DPrepareFrame,
Quick3DMeshLoad,
Quick3DCustomMeshLoad,
Quick3DTextureLoad,
Quick3DGenerateShader,
Quick3DLoadShader,
Quick3DParticleUpdate, // GUI Thread
Quick3DRenderCall, // Render Thread
Quick3DRenderPass, // Render Thread
Quick3DEventData, // N/A
MaximumQuick3DFrameType,
};
enum ProfileFeature {
ProfileJavaScript,
ProfileMemory,
ProfilePixmapCache,
ProfileSceneGraph,
ProfileAnimations,
ProfilePainting,
ProfileCompiling,
ProfileCreating,
ProfileBinding,
ProfileHandlingSignal,
ProfileInputEvents,
ProfileDebugMessages,
ProfileQuick3D,
MaximumProfileFeature
};
enum InputEventType {
InputKeyPress,
InputKeyRelease,
InputKeyUnknown,
InputMousePress,
InputMouseRelease,
InputMouseMove,
InputMouseDoubleClick,
InputMouseWheel,
InputMouseUnknown,
MaximumInputEventType
};
QT_END_NAMESPACE
#endif // QQMLPROFILERCLIENTDEFINITIONS_P_H