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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant
#ifndef QV4RESOLVEDTYPEREFERNCE_P_H
#define QV4RESOLVEDTYPEREFERNCE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQml/private/qtqmlglobal_p.h>
#include <QtQml/private/qqmlrefcount_p.h>
#include <QtQml/private/qqmlpropertycache_p.h>
#include <QtQml/private/qqmltype_p.h>
#include <QtQml/private/qv4compileddata_p.h>
#include <QtCore/qtyperevision.h>
QT_BEGIN_NAMESPACE
class QCryptographicHash;
namespace QV4 {
class ResolvedTypeReference
{
Q_DISABLE_COPY_MOVE(ResolvedTypeReference)
public:
ResolvedTypeReference() = default;
QQmlPropertyCache::ConstPtr createPropertyCache();
bool addToHash(QCryptographicHash *hash, QHash<quintptr, QByteArray> *checksums);
void doDynamicTypeCheck();
QQmlType type() const { return m_type; }
void setType(QQmlType type) { m_type = std::move(type); }
// The compilation unit is stored for all composite type references that aren't
// self-references. It is needed both for object creation and for dependency
// checksum computation. Cyclic references between compilation units cannot
// occur because the type loader detects circular dependencies at resolution
// time, before buildTypeResolutionCaches runs.
// If the reference points to a type from the same compilation unit, it won't
// hold a compilation unit since the object creator can just use the one it has already.
QQmlRefPointer<QV4::CompiledData::CompilationUnit> compilationUnit() const
{
Q_ASSERT(!m_isSelfReference);
return m_compilationUnit;
}
void setCompilationUnit(const QQmlRefPointer<QV4::CompiledData::CompilationUnit> &unit)
{
Q_ASSERT(!m_isSelfReference);
m_compilationUnit = unit;
}
QQmlPropertyCache::ConstPtr typePropertyCache() const { return m_typePropertyCache; }
void setTypePropertyCache(QQmlPropertyCache::ConstPtr cache)
{
m_typePropertyCache = std::move(cache);
}
QTypeRevision version() const { return m_version; }
void setVersion(QTypeRevision version) { m_version = version; }
bool isFullyDynamicType() const { return m_isFullyDynamicType; }
void setFullyDynamicType(bool fullyDynamic) { m_isFullyDynamicType = fullyDynamic; }
// Whether the reference points to a type from the same compilation unit. This doesn't
// have to be the top-level type but can also be an inline component.
bool isSelfReference() const { return m_isSelfReference; }
void setIsSelfReference(bool selfReference) { m_isSelfReference = selfReference; }
private:
QQmlType m_type;
QQmlPropertyCache::ConstPtr m_typePropertyCache;
QQmlRefPointer<QV4::CompiledData::CompilationUnit> m_compilationUnit;
QTypeRevision m_version = QTypeRevision::zero();
// Types such as QQmlPropertyMap can add properties dynamically at run-time and
// therefore cannot have a property cache installed when instantiated.
bool m_isFullyDynamicType = false;
bool m_isSelfReference = false;
};
} // namespace QV4
QT_END_NAMESPACE
#endif // QV4RESOLVEDTYPEREFERNCE_P_H