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# Copyright (C) 2023 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
cmake_minimum_required(VERSION 3.16)
project(rhitextureitem LANGUAGES CXX)
find_package(Qt6 REQUIRED COMPONENTS Core GuiPrivate Qml Quick ShaderTools)
qt_standard_project_setup(REQUIRES 6.9)
qt_add_executable(rhitextureitem WIN32 MACOSX_BUNDLE
rhitextureitem.cpp rhitextureitem.h
main.cpp
)
target_include_directories(rhitextureitem PUBLIC
../shared
)
target_link_libraries(rhitextureitem PRIVATE
Qt6::Core
Qt6::Gui
Qt6::GuiPrivate
Qt6::Qml
Qt6::Quick
)
qt_add_qml_module(rhitextureitem
URI
SceneGraphRendering
QML_FILES
main.qml
SettingsDrawer.qml
RESOURCE_PREFIX
/scenegraph/rhitextureitem
RESOURCES
icon_settings.png
icon_settings@2x.png
icon_settings@3x.png
icon_settings@4x.png
NO_RESOURCE_TARGET_PATH
)
qt_add_shaders(rhitextureitem "rhitextureitem_shaders"
PRECOMPILE
OPTIMIZED
PREFIX
/scenegraph/rhitextureitem
FILES
shaders/color.vert
shaders/color.frag
)
qt_add_shaders(rhitextureitem "rhitextureitem_effect_shaders"
BATCHABLE
PRECOMPILE
OPTIMIZED
PREFIX
/scenegraph/rhitextureitem
FILES
shaders/checker.frag
)
install(TARGETS rhitextureitem
BUNDLE DESTINATION .
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
qt_generate_deploy_qml_app_script(
TARGET rhitextureitem
OUTPUT_SCRIPT deploy_script
NO_UNSUPPORTED_PLATFORM_ERROR
DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM
)
install(SCRIPT ${deploy_script})