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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
//
// W A R N I N G
// -------------
//
// This file is not part of the QtDataVisualization API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef QCUSTOM3DVOLUME_P_H
#define QCUSTOM3DVOLUME_P_H
#include "qcustom3dvolume.h"
#include "qcustom3ditem_p.h"
QT_BEGIN_NAMESPACE
class QQuaternion;
struct QCustomVolumeDirtyBitField {
bool textureDimensionsDirty : 1;
bool slicesDirty : 1;
bool colorTableDirty : 1;
bool textureDataDirty : 1;
bool textureFormatDirty : 1;
bool alphaDirty : 1;
bool shaderDirty : 1;
QCustomVolumeDirtyBitField()
: textureDimensionsDirty(false),
slicesDirty(false),
colorTableDirty(false),
textureDataDirty(false),
textureFormatDirty(false),
alphaDirty(false),
shaderDirty(false)
{
}
};
class QCustom3DVolumePrivate : public QCustom3DItemPrivate
{
Q_OBJECT
public:
QCustom3DVolumePrivate(QCustom3DVolume *q);
QCustom3DVolumePrivate(QCustom3DVolume *q, const QVector3D &position, const QVector3D &scaling,
const QQuaternion &rotation, int textureWidth, int textureHeight,
int textureDepth, QList<uchar> *textureData,
QImage::Format textureFormat, const QList<QRgb> &colorTable);
virtual ~QCustom3DVolumePrivate();
void resetDirtyBits();
QImage renderSlice(Qt::Axis axis, int index);
QCustom3DVolume *qptr();
public:
int m_textureWidth;
int m_textureHeight;
int m_textureDepth;
int m_sliceIndexX;
int m_sliceIndexY;
int m_sliceIndexZ;
QImage::Format m_textureFormat;
QList<QRgb> m_colorTable;
QList<uchar> *m_textureData;
float m_alphaMultiplier;
bool m_preserveOpacity;
bool m_useHighDefShader;
bool m_drawSlices;
bool m_drawSliceFrames;
QColor m_sliceFrameColor;
QVector3D m_sliceFrameWidths;
QVector3D m_sliceFrameGaps;
QVector3D m_sliceFrameThicknesses;
QCustomVolumeDirtyBitField m_dirtyBitsVolume;
private:
int multipliedAlphaValue(int alpha);
friend class QCustom3DVolume;
};
QT_END_NAMESPACE
#endif