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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
Rectangle {
id: button
color: baseColor
onEnabledChanged: checkColor()
radius: GameSettings.buttonRadius
property color baseColor: GameSettings.buttonColor
property color pressedColor: GameSettings.buttonPressedColor
property color disabledColor: GameSettings.disabledButtonColor
signal clicked
function checkColor() {
if (!button.enabled) {
button.color = disabledColor
} else {
if (mouseArea.containsPress)
button.color = pressedColor
else
button.color = baseColor
}
}
MouseArea {
id: mouseArea
anchors.fill: parent
onPressed: button.checkColor()
onReleased: button.checkColor()
onClicked: {
button.checkColor()
button.clicked()
}
}
}