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:: Copyright (C) 2019 The Qt Company Ltd.↩
:: SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0↩
↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o colored.vert.qsb colored.vert↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o colored.frag.qsb colored.frag↩
qsb --glsl "150,120,100 es,300 es" --hlsl 50 -c --msl 12 -o simple.vert.qsb simple.vert↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o simple.frag.qsb simple.frag↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o simpletextured.vert.qsb simpletextured.vert↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o simpletextured.frag.qsb simpletextured.frag↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 20 -o simpletextured_array.frag.qsb simpletextured_array.frag↩
qsb --glsl "150,120,100 es" --hlsl 50,60 -c --msl 20 -o arrayofsampledtextures.vert.qsb arrayofsampledtextures.vert↩
qsb --glsl "150,120,100 es" --hlsl 50,60 -c --msl 20 -o arrayofsampledtextures.frag.qsb arrayofsampledtextures.frag↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o simpletextured_separate.frag.qsb simpletextured_separate.frag↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o textured.vert.qsb textured.vert↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o textured.frag.qsb textured.frag↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o textured_multiubuf.vert.qsb textured_multiubuf.vert↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o textured_multiubuf.frag.qsb textured_multiubuf.frag↩
qsb --glsl 320es,400 --hlsl 50 -c --msl 12 -o mrtbl.vert.qsb mrtbl.vert↩
qsb --glsl 320es,400 --hlsl 50 -c --msl 12 -o mrtbl.frag.qsb mrtbl.frag↩
qsb --glsl 320es,410 --msl 12 --msltess simpletess.vert -o simpletess.vert.qsb↩
qsb --glsl 320es,410 --msl 12 --tess-mode triangles simpletess.tesc -o simpletess.tesc.qsb↩
qsb --glsl 320es,410 --msl 12 --tess-vertex-count 3 simpletess.tese -o simpletess.tese.qsb↩
qsb --glsl 320es,410 --msl 12 simpletess.frag -o simpletess.frag.qsb↩
qsb --glsl 310es,430 --msl 12 --hlsl 50 storagebuffer.comp -o storagebuffer.comp.qsb↩
qsb --glsl 320es,430 --msl 12 --msltess storagebuffer_runtime.vert -o storagebuffer_runtime.vert.qsb↩
qsb --glsl 320es,430 --msl 12 --tess-mode triangles storagebuffer_runtime.tesc -o storagebuffer_runtime.tesc.qsb↩
qsb --glsl 320es,430 --msl 12 --tess-vertex-count 3 storagebuffer_runtime.tese -o storagebuffer_runtime.tese.qsb↩
qsb --glsl 320es,430 --msl 12 storagebuffer_runtime.frag -o storagebuffer_runtime.frag.qsb↩
qsb --glsl 320es,430 --hlsl 50 -c --msl 12 storagebuffer_runtime.comp -o storagebuffer_runtime.comp.qsb↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o half.vert.qsb half.vert↩
qsb --glsl 320es,430 --msl 21 --msltess tessinterfaceblocks.vert -o tessinterfaceblocks.vert.qsb↩
qsb --glsl 320es,430 --msl 21 --tess-mode triangles tessinterfaceblocks.tesc -o tessinterfaceblocks.tesc.qsb↩
qsb --glsl 320es,430 --msl 21 --tess-vertex-count 3 tessinterfaceblocks.tese -o tessinterfaceblocks.tese.qsb↩
qsb --glsl 320es,430 --msl 21 simpletess.frag -o tessinterfaceblocks.frag.qsb↩
qsb --view-count 2 --glsl "300 es,330" --hlsl 61 -c --msl 12 multiview.vert -o multiview.vert.qsb↩
qsb --glsl "300 es,330" --hlsl 61 -c --msl 12 multiview.frag -o multiview.frag.qsb↩
qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o samesrb_1.vert.qsb samesrb_1.vert↩
qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o samesrb_2.vert.qsb samesrb_2.vert↩
qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o samesrb.frag.qsb samesrb.frag↩
qsb --glsl 310es,430 --hlsl 50 --msl 12 -o indirect_draw_args.comp.qsb indirect_draw_args.comp↩
qsb --glsl "150,130,300 es" --hlsl 50 --msl 12 -o fullscreenquad.vert.qsb fullscreenquad.vert↩
qsb --glsl "150,130,300 es" --hlsl 50 --msl 12 -o fullscreenquad_color.frag.qsb fullscreenquad_color.frag↩
qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -o uniformtypes.frag.qsb uniformtypes.frag↩
qsb --glsl "300 es,130,150" --hlsl 50 --msl 12 -o uniformtypes_uint.frag.qsb uniformtypes_uint.frag↩
qsb --glsl "420,430,460" -o indirect_multi_draw_sdp.vert.qsb indirect_multi_draw_sdp.vert↩
qsb --glsl "420,430,460" -o indirect_multi_draw_sdp.frag.qsb indirect_multi_draw_sdp.frag↩
qsb --glsl "310 es,430" --hlsl 50 --msl 12 -o dispatch_indirect_args.comp.qsb dispatch_indirect_args.comp↩
qsb --glsl "310 es,430" --hlsl 50 --msl 12 -o dispatch_indirect_consume.comp.qsb dispatch_indirect_consume.comp↩
qsb --glsl "310 es,430" --hlsl 50 --msl 12 -o dispatch_indirect_consume_readargs.comp.qsb dispatch_indirect_consume_readargs.comp↩
qsb --glsl 430 --hlsl 50 --msl 12 -o indirect_draw_count.comp.qsb indirect_draw_count.comp↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12,21 --msl-argument-buffers -o colored_texture.vert.qsb colored_texture.vert↩
qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12,21 --msl-argument-buffers -o colored_texture.frag.qsb colored_texture.frag↩
:: Same sources as simple.vert/frag; only the vertex gets a 300 es variant, so↩
:: the two stages share 100 es but not their best GLSL ES version.↩
qsb --glsl "100 es,300 es,120,150" --hlsl 50 --msl 12 -o glslversionmix.vert.qsb simple.vert↩
qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -o glslversionmix.frag.qsb simple.frag↩
qsb --glsl "150,130,300 es" --hlsl 50 --msl 12 -o fullscreenquad_texture.frag.qsb fullscreenquad_texture.frag↩
qsb --glsl "150,130,300 es" --hlsl 50 --msl 12 -o sampletexturearraylayer0.frag.qsb sampletexturearraylayer0.frag↩
qsb --glsl "150,120,100 es" --msl 12 --hlsl 50 -o pushconstants.vert.qsb pushconstants.vert↩
qsb --glsl "150,120,100 es" --msl 12 --hlsl 50 -o pushconstants.frag.qsb pushconstants.frag↩
qsb --glsl "310 es,430" --msl 12 --hlsl 50 -o pushconstants.comp.qsb pushconstants.comp↩
qsb --glsl "310 es,430" --msl 12 -o pushconstants_std430.comp.qsb pushconstants_std430.comp↩