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// Copyright (C) 2011 - 2012 Research In Motion
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QBBSCREEN_H
#define QBBSCREEN_H
#include <qpa/qplatformscreen.h>
#include "qqnxwindow.h"
#include <QtCore/QObject>
#include <QtCore/QScopedPointer>
#include <screen/screen.h>
#if !defined(_SCREEN_VERSION)
#define _SCREEN_MAKE_VERSION(major, minor, patch) (((major) * 10000) + ((minor) * 100) + (patch))
#define _SCREEN_VERSION _SCREEN_MAKE_VERSION(0, 0, 0)
#endif
// For pre-1.0.0 screen, map some screen property names to the old
// names.
#if _SCREEN_VERSION < _SCREEN_MAKE_VERSION(1, 0, 0)
const int SCREEN_PROPERTY_FLAGS = SCREEN_PROPERTY_KEY_FLAGS;
const int SCREEN_PROPERTY_FOCUS = SCREEN_PROPERTY_KEYBOARD_FOCUS;
const int SCREEN_PROPERTY_MODIFIERS = SCREEN_PROPERTY_KEY_MODIFIERS;
const int SCREEN_PROPERTY_SCAN = SCREEN_PROPERTY_KEY_SCAN;
const int SCREEN_PROPERTY_SYM = SCREEN_PROPERTY_KEY_SYM;
#endif
QT_BEGIN_NAMESPACE
Q_DECLARE_LOGGING_CATEGORY(lcQpaScreen);
class QQnxWindow;
class QQnxScreen : public QObject, public QPlatformScreen
{
Q_OBJECT
public:
QQnxScreen(screen_context_t context, screen_display_t display, bool primaryScreen);
~QQnxScreen();
QPixmap grabWindow(WId window, int x, int y, int width, int height) const override;
QRect geometry() const override { return m_currentGeometry; }
QRect availableGeometry() const override;
int depth() const override;
QImage::Format format() const override { return (depth() == 32) ? QImage::Format_RGB32 : QImage::Format_RGB16; }
QSizeF physicalSize() const override { return m_currentPhysicalSize; }
qreal refreshRate() const override;
Qt::ScreenOrientation nativeOrientation() const override;
Qt::ScreenOrientation orientation() const override;
QWindow *topLevelAt(const QPoint &point) const override;
bool isPrimaryScreen() const { return m_primaryScreen; }
int rotation() const { return m_currentRotation; }
QString name() const override { return m_name; }
int nativeFormat() const { return (depth() == 32) ? SCREEN_FORMAT_RGBA8888 : SCREEN_FORMAT_RGB565; }
screen_display_t nativeDisplay() const { return m_display; }
int displayId() const { return m_displayId; }
screen_context_t nativeContext() const { return m_screenContext; }
const char *windowGroupName() const { return m_rootWindow ? m_rootWindow->groupName().constData() : 0; }
QQnxWindow *findWindow(screen_window_t windowHandle) const;
/* Window hierarchy management */
void addWindow(QQnxWindow *child);
void removeWindow(QQnxWindow *child);
void raiseWindow(QQnxWindow *window);
void lowerWindow(QQnxWindow *window);
void updateHierarchy();
void adjustOrientation();
QQnxWindow *rootWindow() const;
void setRootWindow(QQnxWindow*);
QPlatformCursor *cursor() const override;
Q_SIGNALS:
void foreignWindowCreated(void *window);
void foreignWindowClosed(void *window);
public Q_SLOTS:
void setRotation(int rotation);
void newWindowCreated(void *window);
void windowClosed(void *window);
void windowGroupStateChanged(const QByteArray &id, Qt::WindowState state);
void activateWindowGroup(const QByteArray &id);
void deactivateWindowGroup(const QByteArray &id);
private Q_SLOTS:
void keyboardHeightChanged(int height);
private:
void resizeNativeWidgetWindow(QQnxWindow *w, const QRect &previousScreenGeometry) const;
void resizeTopLevelWindow(QQnxWindow *w, const QRect &previousScreenGeometry) const;
void resizeWindows(const QRect &previousScreenGeometry);
void addOverlayWindow(screen_window_t window);
void addUnderlayWindow(screen_window_t window);
void removeOverlayOrUnderlayWindow(screen_window_t window);
screen_context_t m_screenContext;
screen_display_t m_display;
QQnxWindow *m_rootWindow;
const bool m_primaryScreen;
int m_displayId;
int m_initialRotation;
int m_currentRotation;
int m_keyboardHeight;
QString m_name;
QSize m_initialPhysicalSize;
QSize m_currentPhysicalSize;
Qt::ScreenOrientation m_nativeOrientation;
QRect m_initialGeometry;
QRect m_currentGeometry;
QList<QQnxWindow *> m_childWindows;
QQnxWindow *m_coverWindow;
QList<screen_window_t> m_overlays;
QList<screen_window_t> m_underlays;
QPlatformCursor *m_cursor;
};
QT_END_NAMESPACE
#endif // QBBSCREEN_H