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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QHTTPNETWORKCONNECTION_H
#define QHTTPNETWORKCONNECTION_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the Network Access API. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtNetwork/private/qtnetworkglobal_p.h>
#include <QtNetwork/qnetworkrequest.h>
#include <QtNetwork/qnetworkreply.h>
#include <QtNetwork/qabstractsocket.h>
#include <qhttp2configuration.h>
#include <private/qobject_p.h>
#include <qauthenticator.h>
#include <qnetworkproxy.h>
#include <qbuffer.h>
#include <qtimer.h>
#include <qsharedpointer.h>
#include <private/qhttpnetworkheader_p.h>
#include <private/qhttpnetworkrequest_p.h>
#include <private/qhttpnetworkreply_p.h>
#include <private/http2protocol_p.h>
#include <private/qhttpnetworkconnectionchannel_p.h>
#include <private/qtcpkeepaliveconfiguration_p.h>
#include <utility>
QT_REQUIRE_CONFIG(http);
QT_BEGIN_NAMESPACE
class QHttpNetworkRequest;
class QHttpNetworkReply;
class QHttpThreadDelegate;
class QByteArray;
class QHostInfo;
#ifndef QT_NO_SSL
class QSslConfiguration;
class QSslContext;
#endif // !QT_NO_SSL
class QHttpNetworkConnectionPrivate;
class Q_NETWORK_EXPORT QHttpNetworkConnection : public QObject
{
Q_OBJECT
public:
enum ConnectionType {
ConnectionTypeHTTP,
ConnectionTypeHTTP2,
ConnectionTypeHTTP2Direct
};
QHttpNetworkConnection(quint16 channelCount, const QString &hostName, quint16 port = 80,
bool encrypt = false, bool isLocalSocket = false,
QObject *parent = nullptr,
ConnectionType connectionType = ConnectionTypeHTTP);
~QHttpNetworkConnection();
//The hostname to which this is connected to.
QString hostName() const;
//The HTTP port in use.
quint16 port() const;
//add a new HTTP request through this connection
QHttpNetworkReply* sendRequest(const QHttpNetworkRequest &request);
void fillHttp2Queue();
#ifndef QT_NO_NETWORKPROXY
//set the proxy for this connection
void setCacheProxy(const QNetworkProxy &networkProxy);
QNetworkProxy cacheProxy() const;
void setTransparentProxy(const QNetworkProxy &networkProxy);
QNetworkProxy transparentProxy() const;
#endif
bool isSsl() const;
QHttpNetworkConnectionChannel *channels() const;
ConnectionType connectionType() const;
void setConnectionType(ConnectionType type);
QHttp2Configuration http2Parameters() const;
void setHttp2Parameters(const QHttp2Configuration ¶ms);
QTcpKeepAliveConfiguration tcpKeepAliveParameters() const;
void setTcpKeepAliveParameters(QTcpKeepAliveConfiguration config);
#ifndef QT_NO_SSL
void setSslConfiguration(const QSslConfiguration &config);
void ignoreSslErrors(int channel = -1);
void ignoreSslErrors(const QList<QSslError> &errors, int channel = -1);
std::shared_ptr<QSslContext> sslContext() const;
void setSslContext(std::shared_ptr<QSslContext> context);
#endif
void preConnectFinished();
QString peerVerifyName() const;
void setPeerVerifyName(const QString &peerName);
public slots:
void onlineStateChanged(bool isOnline);
private:
Q_DECLARE_PRIVATE(QHttpNetworkConnection)
Q_DISABLE_COPY_MOVE(QHttpNetworkConnection)
friend class QHttpThreadDelegate;
friend class QHttpNetworkReply;
friend class QHttpNetworkReplyPrivate;
friend class QHttpNetworkConnectionChannel;
friend class QHttp2ProtocolHandler;
friend class QHttpProtocolHandler;
Q_PRIVATE_SLOT(d_func(), void _q_startNextRequest())
Q_PRIVATE_SLOT(d_func(), void _q_hostLookupFinished(QHostInfo))
Q_PRIVATE_SLOT(d_func(), void _q_connectDelayedChannel())
};
// private classes
typedef std::pair<QHttpNetworkRequest, QHttpNetworkReply*> HttpMessagePair;
class QHttpNetworkConnectionPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QHttpNetworkConnection)
Q_DISABLE_COPY_MOVE(QHttpNetworkConnectionPrivate)
public:
// Note: Only used from auto tests, normal usage is via QHttp1Configuration
static constexpr int defaultHttpChannelCount = 6;
static const int defaultPipelineLength;
static const int defaultRePipelineLength;
enum ConnectionState {
RunningState = 0,
PausedState = 1
};
enum NetworkLayerPreferenceState {
Unknown,
HostLookupPending,
IPv4,
IPv6,
IPv4or6
};
QHttpNetworkConnectionPrivate(quint16 connectionCount, const QString &hostName, quint16 port,
bool encrypt, bool isLocalSocket,
QHttpNetworkConnection::ConnectionType type);
~QHttpNetworkConnectionPrivate();
void init();
void pauseConnection();
void resumeConnection();
ConnectionState state = RunningState;
NetworkLayerPreferenceState networkLayerState = Unknown;
enum { ChunkSize = 4096 };
int indexOf(QIODevice *socket) const;
QHttpNetworkReply *queueRequest(const QHttpNetworkRequest &request);
void requeueRequest(const HttpMessagePair &pair); // e.g. after pipeline broke
void fillHttp2Queue();
bool dequeueRequest(QIODevice *socket);
void prepareRequest(HttpMessagePair &request);
void updateChannel(int i, const HttpMessagePair &messagePair);
QHttpNetworkRequest predictNextRequest() const;
QHttpNetworkReply* predictNextRequestsReply() const;
void fillPipeline(QIODevice *socket);
bool fillPipeline(QList<HttpMessagePair> &queue, QHttpNetworkConnectionChannel &channel);
// read more HTTP body after the next event loop spin
void readMoreLater(QHttpNetworkReply *reply);
void copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy);
void startHostInfoLookup();
void startNetworkLayerStateLookup();
void networkLayerDetected(QAbstractSocket::NetworkLayerProtocol protocol);
// private slots
void _q_startNextRequest(); // send the next request from the queue
void _q_hostLookupFinished(const QHostInfo &info);
void _q_connectDelayedChannel();
void createAuthorization(QIODevice *socket, QHttpNetworkRequest &request);
QString errorDetail(QNetworkReply::NetworkError errorCode, QIODevice *socket,
const QString &extraDetail = QString());
void removeReply(QHttpNetworkReply *reply);
QString hostName;
quint16 port;
bool encrypt;
bool isLocalSocket;
bool delayIpv4 = true;
// Number of channels we are trying to use at the moment:
int activeChannelCount;
// The total number of channels we reserved:
const int channelCount;
QTimer delayedConnectionTimer;
QHttpNetworkConnectionChannel * const channels; // parallel connections to the server
bool shouldEmitChannelError(QIODevice *socket);
qint64 uncompressedBytesAvailable(const QHttpNetworkReply &reply) const;
qint64 uncompressedBytesAvailableNextBlock(const QHttpNetworkReply &reply) const;
void emitReplyError(QIODevice *socket, QHttpNetworkReply *reply, QNetworkReply::NetworkError errorCode);
bool handleAuthenticateChallenge(QIODevice *socket, QHttpNetworkReply *reply, bool isProxy, bool &resend);
struct ParseRedirectResult {
QUrl redirectUrl;
QNetworkReply::NetworkError errorCode;
};
static ParseRedirectResult parseRedirectResponse(QHttpNetworkReply *reply);
// Used by the HTTP1 code-path
QUrl parseRedirectResponse(QIODevice *socket, QHttpNetworkReply *reply);
#ifndef QT_NO_NETWORKPROXY
QNetworkProxy networkProxy;
void emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth);
#endif
//The request queues
QList<HttpMessagePair> highPriorityQueue;
QList<HttpMessagePair> lowPriorityQueue;
int preConnectRequests = 0;
QHttpNetworkConnection::ConnectionType connectionType;
#ifndef QT_NO_SSL
std::shared_ptr<QSslContext> sslContext;
#endif
QHttp2Configuration http2Parameters;
QString peerVerifyName;
QTcpKeepAliveConfiguration tcpKeepAliveConfiguration = {};
friend class QHttpNetworkConnectionChannel;
};
QT_END_NAMESPACE
#endif