Revision control

Copy as Markdown

// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#ifndef QPIXELLAYOUT_P_H
#define QPIXELLAYOUT_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/qlist.h>
#include <QtGui/qimage.h>
#include <QtGui/qrgba64.h>
#include <QtGui/qrgbafloat.h>
#include <QtCore/private/qglobal_p.h>
QT_BEGIN_NAMESPACE
enum QtPixelOrder {
PixelOrderRGB,
PixelOrderBGR
};
template<enum QtPixelOrder> inline uint qConvertArgb32ToA2rgb30(QRgb);
template<enum QtPixelOrder> inline uint qConvertRgb32ToRgb30(QRgb);
template<enum QtPixelOrder> inline QRgb qConvertA2rgb30ToArgb32(uint c);
// A combined unpremultiply and premultiply with new simplified alpha.
// Needed when alpha loses precision relative to other colors during conversion (ARGB32 -> A2RGB30).
template<unsigned int Shift>
inline QRgb qRepremultiply(QRgb p)
{
const uint alpha = qAlpha(p);
if (alpha == 255 || alpha == 0)
return p;
p = qUnpremultiply(p);
constexpr uint mult = 255 / (255 >> Shift);
const uint newAlpha = mult * (alpha >> Shift);
p = (p & ~0xff000000) | (newAlpha<<24);
return qPremultiply(p);
}
template<unsigned int Shift>
inline QRgba64 qRepremultiply(QRgba64 p)
{
const uint alpha = p.alpha();
if (alpha == 65535 || alpha == 0)
return p;
p = p.unpremultiplied();
constexpr uint mult = 65535 / (65535 >> Shift);
p.setAlpha(mult * (alpha >> Shift));
return p.premultiplied();
}
template<>
inline uint qConvertArgb32ToA2rgb30<PixelOrderBGR>(QRgb c)
{
c = qRepremultiply<6>(c);
return (c & 0xc0000000)
| (((c << 22) & 0x3fc00000) | ((c << 14) & 0x00300000))
| (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
| (((c >> 14) & 0x000003fc) | ((c >> 22) & 0x00000003));
}
template<>
inline uint qConvertArgb32ToA2rgb30<PixelOrderRGB>(QRgb c)
{
c = qRepremultiply<6>(c);
return (c & 0xc0000000)
| (((c << 6) & 0x3fc00000) | ((c >> 2) & 0x00300000))
| (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
| (((c << 2) & 0x000003fc) | ((c >> 6) & 0x00000003));
}
template<>
inline uint qConvertRgb32ToRgb30<PixelOrderBGR>(QRgb c)
{
return 0xc0000000
| (((c << 22) & 0x3fc00000) | ((c << 14) & 0x00300000))
| (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
| (((c >> 14) & 0x000003fc) | ((c >> 22) & 0x00000003));
}
template<>
inline uint qConvertRgb32ToRgb30<PixelOrderRGB>(QRgb c)
{
return 0xc0000000
| (((c << 6) & 0x3fc00000) | ((c >> 2) & 0x00300000))
| (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
| (((c << 2) & 0x000003fc) | ((c >> 6) & 0x00000003));
}
template<>
inline QRgb qConvertA2rgb30ToArgb32<PixelOrderBGR>(uint c)
{
uint a = c >> 30;
a |= a << 2;
a |= a << 4;
return (a << 24)
| ((c << 14) & 0x00ff0000)
| ((c >> 4) & 0x0000ff00)
| ((c >> 22) & 0x000000ff);
}
template<>
inline QRgb qConvertA2rgb30ToArgb32<PixelOrderRGB>(uint c)
{
uint a = c >> 30;
a |= a << 2;
a |= a << 4;
return (a << 24)
| ((c >> 6) & 0x00ff0000)
| ((c >> 4) & 0x0000ff00)
| ((c >> 2) & 0x000000ff);
}
template<enum QtPixelOrder> inline QRgba64 qConvertA2rgb30ToRgb64(uint rgb);
template<>
inline QRgba64 qConvertA2rgb30ToRgb64<PixelOrderBGR>(uint rgb)
{
quint16 alpha = rgb >> 30;
quint16 blue = (rgb >> 20) & 0x3ff;
quint16 green = (rgb >> 10) & 0x3ff;
quint16 red = rgb & 0x3ff;
// Expand the range.
alpha |= (alpha << 2);
alpha |= (alpha << 4);
alpha |= (alpha << 8);
red = (red << 6) | (red >> 4);
green = (green << 6) | (green >> 4);
blue = (blue << 6) | (blue >> 4);
return qRgba64(red, green, blue, alpha);
}
template<>
inline QRgba64 qConvertA2rgb30ToRgb64<PixelOrderRGB>(uint rgb)
{
quint16 alpha = rgb >> 30;
quint16 red = (rgb >> 20) & 0x3ff;
quint16 green = (rgb >> 10) & 0x3ff;
quint16 blue = rgb & 0x3ff;
// Expand the range.
alpha |= (alpha << 2);
alpha |= (alpha << 4);
alpha |= (alpha << 8);
red = (red << 6) | (red >> 4);
green = (green << 6) | (green >> 4);
blue = (blue << 6) | (blue >> 4);
return qRgba64(red, green, blue, alpha);
}
template<enum QtPixelOrder> inline unsigned int qConvertRgb64ToRgb30(QRgba64);
template<>
inline unsigned int qConvertRgb64ToRgb30<PixelOrderBGR>(QRgba64 c)
{
c = qRepremultiply<14>(c);
const uint a = c.alpha() >> 14;
const uint r = c.red() >> 6;
const uint g = c.green() >> 6;
const uint b = c.blue() >> 6;
return (a << 30) | (b << 20) | (g << 10) | r;
}
template<>
inline unsigned int qConvertRgb64ToRgb30<PixelOrderRGB>(QRgba64 c)
{
c = qRepremultiply<14>(c);
const uint a = c.alpha() >> 14;
const uint r = c.red() >> 6;
const uint g = c.green() >> 6;
const uint b = c.blue() >> 6;
return (a << 30) | (r << 20) | (g << 10) | b;
}
inline constexpr QRgbaFloat16 qConvertRgb64ToRgbaF16(QRgba64 c)
{
return QRgbaFloat16::fromRgba64(c.red(), c.green(), c.blue(), c.alpha());
}
inline constexpr QRgbaFloat32 qConvertRgb64ToRgbaF32(QRgba64 c)
{
return QRgbaFloat32::fromRgba64(c.red(), c.green(), c.blue(), c.alpha());
}
inline uint qRgbSwapRgb30(uint c)
{
const uint ag = c & 0xc00ffc00;
const uint rb = c & 0x3ff003ff;
return ag | (rb << 20) | (rb >> 20);
}
#if Q_BYTE_ORDER == Q_BIG_ENDIAN
static inline quint32 RGBA2ARGB(quint32 x) {
quint32 rgb = x >> 8;
quint32 a = x << 24;
return a | rgb;
}
static inline quint32 ARGB2RGBA(quint32 x) {
quint32 rgb = x << 8;
quint32 a = x >> 24;
return a | rgb;
}
#else
static inline quint32 RGBA2ARGB(quint32 x) {
// RGBA8888 is ABGR32 on little endian.
quint32 ag = x & 0xff00ff00;
quint32 rg = x & 0x00ff00ff;
return ag | (rg << 16) | (rg >> 16);
}
static inline quint32 ARGB2RGBA(quint32 x) {
return RGBA2ARGB(x);
}
#endif
// We manually unalias the variables to make sure the compiler
// fully optimizes both aliased and unaliased cases.
#define UNALIASED_CONVERSION_LOOP(buffer, src, count, conversion) \
if (src == buffer) { \
for (int i = 0; i < count; ++i) \
buffer[i] = conversion(buffer[i]); \
} else { \
for (int i = 0; i < count; ++i) \
buffer[i] = conversion(src[i]); \
}
inline const uint *qt_convertARGB32ToARGB32PM(uint *buffer, const uint *src, int count)
{
UNALIASED_CONVERSION_LOOP(buffer, src, count, qPremultiply);
return buffer;
}
inline const uint *qt_convertRGBA8888ToARGB32PM(uint *buffer, const uint *src, int count)
{
UNALIASED_CONVERSION_LOOP(buffer, src, count, [](uint s) { return qPremultiply(RGBA2ARGB(s));});
return buffer;
}
template<bool RGBA> void qt_convertRGBA64ToARGB32(uint *dst, const QRgba64 *src, int count);
struct QDitherInfo {
int x;
int y;
};
typedef const uint *(QT_FASTCALL *FetchAndConvertPixelsFunc)(uint *buffer, const uchar *src,
int index, int count,
const QList<QRgb> *clut,
QDitherInfo *dither);
typedef void(QT_FASTCALL *ConvertAndStorePixelsFunc)(uchar *dest, const uint *src, int index,
int count, const QList<QRgb> *clut,
QDitherInfo *dither);
typedef const QRgba64 *(QT_FASTCALL *FetchAndConvertPixelsFunc64)(QRgba64 *buffer, const uchar *src,
int index, int count,
const QList<QRgb> *clut,
QDitherInfo *dither);
typedef void(QT_FASTCALL *ConvertAndStorePixelsFunc64)(uchar *dest, const QRgba64 *src, int index,
int count, const QList<QRgb> *clut,
QDitherInfo *dither);
typedef const QRgbaFloat32 *(QT_FASTCALL *FetchAndConvertPixelsFuncFP)(QRgbaFloat32 *buffer, const uchar *src, int index, int count,
const QList<QRgb> *clut, QDitherInfo *dither);
typedef void (QT_FASTCALL *ConvertAndStorePixelsFuncFP)(uchar *dest, const QRgbaFloat32 *src, int index, int count,
const QList<QRgb> *clut, QDitherInfo *dither);
typedef void (QT_FASTCALL *ConvertFunc)(uint *buffer, int count, const QList<QRgb> *clut);
typedef void (QT_FASTCALL *Convert64Func)(QRgba64 *buffer, int count);
typedef void (QT_FASTCALL *ConvertFPFunc)(QRgbaFloat32 *buffer, int count);
typedef void (QT_FASTCALL *Convert64ToFPFunc)(QRgbaFloat32 *buffer, const quint64 *src, int count);
typedef const QRgba64 *(QT_FASTCALL *ConvertTo64Func)(QRgba64 *buffer, const uint *src, int count,
const QList<QRgb> *clut, QDitherInfo *dither);
typedef const QRgbaFloat32 *(QT_FASTCALL *ConvertToFPFunc)(QRgbaFloat32 *buffer, const uint *src, int count,
const QList<QRgb> *clut, QDitherInfo *dither);
typedef void (QT_FASTCALL *RbSwapFunc)(uchar *dst, const uchar *src, int count);
typedef void (*MemRotateFunc)(const uchar *srcPixels, int w, int h, int sbpl, uchar *destPixels, int dbpl);
struct QPixelLayout
{
// Bits per pixel
enum BPP {
BPPNone,
BPP1MSB,
BPP1LSB,
BPP8,
BPP16,
BPP24,
BPP32,
BPP64,
BPP16FPx4,
BPP32FPx4,
BPPCount
};
bool hasAlphaChannel;
bool premultiplied;
BPP bpp;
RbSwapFunc rbSwap;
ConvertFunc convertToARGB32PM;
ConvertTo64Func convertToRGBA64PM;
FetchAndConvertPixelsFunc fetchToARGB32PM;
FetchAndConvertPixelsFunc64 fetchToRGBA64PM;
ConvertAndStorePixelsFunc storeFromARGB32PM;
ConvertAndStorePixelsFunc storeFromRGB32;
};
extern ConvertAndStorePixelsFunc64 qStoreFromRGBA64PM[QImage::NImageFormats];
#if QT_CONFIG(raster_fp)
extern ConvertToFPFunc qConvertToRGBA32F[];
extern FetchAndConvertPixelsFuncFP qFetchToRGBA32F[];
extern ConvertAndStorePixelsFuncFP qStoreFromRGBA32F[];
#endif
extern QPixelLayout qPixelLayouts[];
extern MemRotateFunc qMemRotateFunctions[QPixelLayout::BPPCount][3];
QT_END_NAMESPACE
#endif // QPIXELLAYOUT_P_H