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// Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com>
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtTest/QTest>
#include <Qt3DCore/private/matrix4x4_sse_p.h>
#include <QVector4D>
using namespace Qt3DCore;
class tst_Matrix4x4_SSE: public QObject
{
Q_OBJECT
#ifdef __SSE2__
private Q_SLOTS:
void defaultConstruction()
{
// GIVEN
Matrix4x4_SSE mat4;
// THEN
QCOMPARE(mat4.m11(), 1.0f);
QCOMPARE(mat4.m12(), 0.0f);
QCOMPARE(mat4.m13(), 0.0f);
QCOMPARE(mat4.m14(), 0.0f);
QCOMPARE(mat4.m21(), 0.0f);
QCOMPARE(mat4.m22(), 1.0f);
QCOMPARE(mat4.m23(), 0.0f);
QCOMPARE(mat4.m24(), 0.0f);
QCOMPARE(mat4.m31(), 0.0f);
QCOMPARE(mat4.m32(), 0.0f);
QCOMPARE(mat4.m33(), 1.0f);
QCOMPARE(mat4.m34(), 0.0f);
QCOMPARE(mat4.m41(), 0.0f);
QCOMPARE(mat4.m42(), 0.0f);
QCOMPARE(mat4.m43(), 0.0f);
QCOMPARE(mat4.m44(), 1.0f);
}
void checkExplicitConstruction()
{
// GIVEN
Matrix4x4_SSE mat4(11.0f, 12.0f, 13.0f, 14.0f,
21.0f, 22.0f, 23.0f, 24.0f,
31.0f, 32.0f, 33.0f, 34.0f,
41.0f, 42.0f, 43.0f, 44.0f);
// THEN
QCOMPARE(mat4.m11(), 11.0f);
QCOMPARE(mat4.m12(), 12.0f);
QCOMPARE(mat4.m13(), 13.0f);
QCOMPARE(mat4.m14(), 14.0f);
QCOMPARE(mat4.m21(), 21.0f);
QCOMPARE(mat4.m22(), 22.0f);
QCOMPARE(mat4.m23(), 23.0f);
QCOMPARE(mat4.m24(), 24.0f);
QCOMPARE(mat4.m31(), 31.0f);
QCOMPARE(mat4.m32(), 32.0f);
QCOMPARE(mat4.m33(), 33.0f);
QCOMPARE(mat4.m34(), 34.0f);
QCOMPARE(mat4.m41(), 41.0f);
QCOMPARE(mat4.m42(), 42.0f);
QCOMPARE(mat4.m43(), 43.0f);
QCOMPARE(mat4.m44(), 44.0f);
}
void checkTransposed()
{
// GIVEN
Matrix4x4_SSE mat4(11.0f, 12.0f, 13.0f, 14.0f,
21.0f, 22.0f, 23.0f, 24.0f,
31.0f, 32.0f, 33.0f, 34.0f,
41.0f, 42.0f, 43.0f, 44.0f);
// WHEN
mat4 = mat4.transposed();
// THEN
QCOMPARE(mat4.m11(), 11.0f);
QCOMPARE(mat4.m12(), 21.0f);
QCOMPARE(mat4.m13(), 31.0f);
QCOMPARE(mat4.m14(), 41.0f);
QCOMPARE(mat4.m21(), 12.0f);
QCOMPARE(mat4.m22(), 22.0f);
QCOMPARE(mat4.m23(), 32.0f);
QCOMPARE(mat4.m24(), 42.0f);
QCOMPARE(mat4.m31(), 13.0f);
QCOMPARE(mat4.m32(), 23.0f);
QCOMPARE(mat4.m33(), 33.0f);
QCOMPARE(mat4.m34(), 43.0f);
QCOMPARE(mat4.m41(), 14.0f);
QCOMPARE(mat4.m42(), 24.0f);
QCOMPARE(mat4.m43(), 34.0f);
QCOMPARE(mat4.m44(), 44.0f);
}
void checkMultiplication()
{
{
// GIVEN
QMatrix4x4 mat1;
QMatrix4x4 mat2;
mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f));
mat2.translate(5.0f, 12.0f, 11.0f);
const Matrix4x4_SSE mat1fast(mat1);
const Matrix4x4_SSE mat2fast(mat2);
// WHEN
const Matrix4x4_SSE ret = mat1fast * mat2fast;
// THEN
QCOMPARE(ret.toQMatrix4x4(), mat1 * mat2);
}
{
// GIVEN
QMatrix4x4 mat1;
QMatrix4x4 mat2;
mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f));
mat2.translate(5.0f, 12.0f, 11.0f);
const Matrix4x4_SSE mat1fast(mat1);
const Matrix4x4_SSE mat2fast(mat2);
// WHEN
const Matrix4x4_SSE ret = mat2fast * mat1fast;
// THEN
QCOMPARE(ret.toQMatrix4x4(), mat2 * mat1);
}
}
void checkAddition()
{
{
// GIVEN
QMatrix4x4 mat1;
QMatrix4x4 mat2;
mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f));
mat2.translate(5.0f, 12.0f, 11.0f);
const Matrix4x4_SSE mat1fast(mat1);
const Matrix4x4_SSE mat2fast(mat2);
// WHEN
const Matrix4x4_SSE ret = mat1fast + mat2fast;
// THEN
QCOMPARE(ret.toQMatrix4x4(), mat1 + mat2);
}
{
// GIVEN
QMatrix4x4 mat1;
QMatrix4x4 mat2;
mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f));
mat2.translate(5.0f, 12.0f, 11.0f);
const Matrix4x4_SSE mat1fast(mat1);
const Matrix4x4_SSE mat2fast(mat2);
// WHEN
const Matrix4x4_SSE ret = mat2fast + mat1fast;
// THEN
QCOMPARE(ret.toQMatrix4x4(), mat2 + mat1);
}
}
void checkSubstraction()
{
{
// GIVEN
QMatrix4x4 mat1;
QMatrix4x4 mat2;
mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f));
mat2.translate(5.0f, 12.0f, 11.0f);
const Matrix4x4_SSE mat1fast(mat1);
const Matrix4x4_SSE mat2fast(mat2);
// WHEN
const Matrix4x4_SSE ret = mat1fast - mat2fast;
// THEN
QCOMPARE(ret.toQMatrix4x4(), mat1 - mat2);
}
{
// GIVEN
QMatrix4x4 mat1;
QMatrix4x4 mat2;
mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f));
mat2.translate(5.0f, 12.0f, 11.0f);
const Matrix4x4_SSE mat1fast(mat1);
const Matrix4x4_SSE mat2fast(mat2);
// WHEN
const Matrix4x4_SSE ret = mat2fast - mat1fast;
// THEN
QCOMPARE(ret.toQMatrix4x4(), mat2 - mat1);
}
}
void checkEquality()
{
{
// GIVEN
Matrix4x4_SSE c1;
Matrix4x4_SSE c2;
// THEN
QVERIFY(c1 == c2);
}
{
QMatrix4x4 tmp;
tmp.translate(5.0f, 8.0f, 14.0f);
// GIVEN
Matrix4x4_SSE c1(tmp);
Matrix4x4_SSE c2(tmp);
// THEN
QVERIFY(c1 == c2);
}
{
QMatrix4x4 tmp;
tmp.translate(5.0f, 8.0f, 14.0f);
// GIVEN
Matrix4x4_SSE c1;
Matrix4x4_SSE c2(tmp);
// THEN
QVERIFY(!(c1 == c2));
}
}
void checkInequality()
{
{
// GIVEN
Matrix4x4_SSE c1;
Matrix4x4_SSE c2;
// THEN
QVERIFY(!(c1 != c2));
}
{
// GIVEN
QMatrix4x4 tmp;
tmp.translate(5.0f, 8.0f, 14.0f);
Matrix4x4_SSE c1(tmp);
tmp.translate(3.0f, 9.0f, -4.0f);
Matrix4x4_SSE c2(tmp);
// THEN
QVERIFY(c1 != c2);
}
}
void checkMatrixVector4DMultiplication()
{
// GIVEN
QMatrix4x4 tmpMat;
QVector4D tmpVec4(1.0f, 2.0f, 3.0f, 4.0f);
tmpMat.translate(5.0f, 8.0f, 14.0f);
Matrix4x4_SSE mat(tmpMat);
Vector4D vec4(tmpVec4);
// WHEN
const Vector4D resultingVec = mat * vec4;
// THEN
QCOMPARE(resultingVec.toQVector4D(), tmpMat * tmpVec4);
}
void checkVector4DMatrixMultiplication()
{
// GIVEN
QMatrix4x4 tmpMat;
QVector4D tmpVec4(1.0f, 2.0f, 3.0f, 4.0f);
tmpMat.translate(5.0f, 8.0f, 14.0f);
Matrix4x4_SSE mat(tmpMat);
Vector4D vec4(tmpVec4);
// WHEN
const Vector4D resultingVec = vec4 * mat;
// THEN
QCOMPARE(resultingVec.toQVector4D(), tmpVec4 * tmpMat);
}
void checkMatrixVector3DMultiplication()
{
// GIVEN
QMatrix4x4 tmpMat;
QVector3D tmpVec3(1.0f, 2.0f, 3.0f);
tmpMat.translate(5.0f, 8.0f, 14.0f);
Matrix4x4_SSE mat(tmpMat);
Vector3D vec3(tmpVec3);
// WHEN
const Vector3D resultingVec = mat * vec3;
// THEN
QCOMPARE(resultingVec.toQVector3D(), tmpMat.map(tmpVec3));
}
void checkVector3DMatrixMultiplication()
{
// GIVEN
QMatrix4x4 tmpMat;
QVector3D tmpVec3(1.0f, 2.0f, 3.0f);
tmpMat.translate(5.0f, 8.0f, 14.0f);
Matrix4x4_SSE mat(tmpMat);
Vector3D vec3(tmpVec3);
// WHEN
const Vector3D resultingVec = vec3 * mat;
// THEN
QCOMPARE(resultingVec.toQVector3D(), (QVector4D(tmpVec3, 1.f) * tmpMat).toVector3DAffine());
}
void checkRows()
{
// GIVEN
const Matrix4x4_SSE mat4(11.0f, 12.0f, 13.0f, 14.0f,
21.0f, 22.0f, 23.0f, 24.0f,
31.0f, 32.0f, 33.0f, 34.0f,
41.0f, 42.0f, 43.0f, 44.0f);
{
// WHEN
const Vector4D row = mat4.row(0);
// THEN
QCOMPARE(row.x(), 11.0f);
QCOMPARE(row.y(), 12.0f);
QCOMPARE(row.z(), 13.0f);
QCOMPARE(row.w(), 14.0f);
}
{
// WHEN
const Vector4D row = mat4.row(1);
// THEN
QCOMPARE(row.x(), 21.0f);
QCOMPARE(row.y(), 22.0f);
QCOMPARE(row.z(), 23.0f);
QCOMPARE(row.w(), 24.0f);
}
{
// WHEN
const Vector4D row = mat4.row(2);
// THEN
QCOMPARE(row.x(), 31.0f);
QCOMPARE(row.y(), 32.0f);
QCOMPARE(row.z(), 33.0f);
QCOMPARE(row.w(), 34.0f);
}
{
// WHEN
const Vector4D row = mat4.row(3);
// THEN
QCOMPARE(row.x(), 41.0f);
QCOMPARE(row.y(), 42.0f);
QCOMPARE(row.z(), 43.0f);
QCOMPARE(row.w(), 44.0f);
}
}
void checkColumns()
{
// GIVEN
const Matrix4x4_SSE mat4(11.0f, 12.0f, 13.0f, 14.0f,
21.0f, 22.0f, 23.0f, 24.0f,
31.0f, 32.0f, 33.0f, 34.0f,
41.0f, 42.0f, 43.0f, 44.0f);
{
// WHEN
const Vector4D row = mat4.column(0);
// THEN
QCOMPARE(row.x(), 11.0f);
QCOMPARE(row.y(), 21.0f);
QCOMPARE(row.z(), 31.0f);
QCOMPARE(row.w(), 41.0f);
}
{
// WHEN
const Vector4D row = mat4.column(1);
// THEN
QCOMPARE(row.x(), 12.0f);
QCOMPARE(row.y(), 22.0f);
QCOMPARE(row.z(), 32.0f);
QCOMPARE(row.w(), 42.0f);
}
{
// WHEN
const Vector4D row = mat4.column(2);
// THEN
QCOMPARE(row.x(), 13.0f);
QCOMPARE(row.y(), 23.0f);
QCOMPARE(row.z(), 33.0f);
QCOMPARE(row.w(), 43.0f);
}
{
// WHEN
const Vector4D row = mat4.column(3);
// THEN
QCOMPARE(row.x(), 14.0f);
QCOMPARE(row.y(), 24.0f);
QCOMPARE(row.z(), 34.0f);
QCOMPARE(row.w(), 44.0f);
}
}
void checkVectorMapVector()
{
{
// GIVEN
QMatrix4x4 tmpMat;
QVector3D tmpVec3(1.0f, 0.0f, 0.0f);
tmpMat.rotate(90.f, 0.f, 1.f, 0.f);
Matrix4x4_SSE mat(tmpMat);
Vector3D vec3(tmpVec3);
// WHEN
const Vector3D resultingVec = mat.mapVector(vec3);
// THEN
QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3));
}
{
// GIVEN
QMatrix4x4 tmpMat;
QVector3D tmpVec3(0.0f, 0.0f, -1.0f);
tmpMat.rotate(90.f, 0.f, 1.f, 0.f);
Matrix4x4_SSE mat(tmpMat);
Vector3D vec3(tmpVec3);
// WHEN
const Vector3D resultingVec = mat.mapVector(vec3);
// THEN
QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3));
}
{
// GIVEN
QMatrix4x4 tmpMat;
QVector3D tmpVec3(3.0f, -3.0f, -1.0f);
tmpMat.rotate(90.f, 0.33f, 0.33f, 0.33f);
Matrix4x4_SSE mat(tmpMat);
Vector3D vec3(tmpVec3);
// WHEN
const Vector3D resultingVec = mat.mapVector(vec3);
// THEN
QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3));
}
}
#endif // __SSE2__
};
QTEST_MAIN(tst_Matrix4x4_SSE)
#include "tst_matrix4x4_sse.moc"