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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_RENDER_QUICK_QUICK3DSHADERDATAARRAY_P_H
#define QT3DRENDER_RENDER_QUICK_QUICK3DSHADERDATAARRAY_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DCore/qnode.h>
#include <QtQml/QQmlListProperty>
#include <QtQml/qqmlregistration.h>
#include <Qt3DQuickRender/private/qt3dquickrender_global_p.h>
#include <Qt3DQuickRender/private/quick3dshaderdata_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QShaderData;
namespace Render {
namespace Quick {
class Quick3DShaderDataArrayPrivate;
class Quick3DShaderData;
class Q_3DQUICKRENDERSHARED_PRIVATE_EXPORT Quick3DShaderDataArray : public Qt3DCore::QNode
{
Q_OBJECT
QML_NAMED_ELEMENT(ShaderDataArray)
QML_ADDED_IN_VERSION(2, 0);
Q_PROPERTY(QQmlListProperty<Qt3DRender::QShaderData> values READ valuesList)
Q_CLASSINFO("DefaultProperty", "values")
public:
explicit Quick3DShaderDataArray(Qt3DCore::QNode *parent = nullptr);
QQmlListProperty<QShaderData> valuesList();
QList<QShaderData *> values() const;
private:
Q_DECLARE_PRIVATE(Quick3DShaderDataArray)
};
} // namespace Quick
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
Q_DECLARE_METATYPE(Qt3DRender::Render::Quick::Quick3DShaderDataArray*) // LCOV_EXCL_LINE
#endif // QT3DRENDER_RENDER_QUICK_QUICK3DSHADERDATAARRAY_P_H