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// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qlogicaldevice.h"
#include "qlogicaldevice_p.h"
#include <Qt3DInput/qaction.h>
#include <Qt3DInput/qaxis.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
QLogicalDevicePrivate::QLogicalDevicePrivate()
: Qt3DCore::QComponentPrivate()
{
}
QLogicalDevicePrivate::~QLogicalDevicePrivate()
{
}
/*!
\class Qt3DInput::QLogicalDevice
\inmodule Qt3DInput
\inherits Qt3DCore::QNode
\brief QLogicalDevice allows the user to define a set of actions that they wish to use within an application.
\since 5.6
*/
/*!
\qmltype LogicalDevice
\inqmlmodule Qt3D.Input
\nativetype Qt3DInput::QLogicalDevice
\brief QML frontend for the Qt3DInput::QLogicalDevice C++ class.
Allows the user to define a set of actions that they wish to use within an application.
\qml
LogicalDevice {
id: keyboardLogicalDevice
actions: [
Action {
name: "fire"
inputs: [
ActionInput {
sourceDevice: keyboardSourceDevice
keys: [Qt.Key_Space]
},
InputChord {
tolerance: 10
inputs: [
ActionInput {
sourceDevice: keyboardSourceDevice
keys: [Qt.Key_A]
},
ActionInput {
sourceDevice: keyboardSourceDevice
keys: [Qt.Key_S]
}
]
}
]
},
Action {
name: "reload"
inputs: [
ActionInput {
sourceDevice: keyboardSourceDevice
keys: [Qt.Key_Alt]
}
]
},
Action {
name: "combo"
inputs: [
InputSequence {
interval: 1000
timeout: 10000
inputs: [
ActionInput {
sourceDevice: keyboardSourceDevice
keys: [Qt.Key_G]
},
ActionInput {
sourceDevice: keyboardSourceDevice
keys: [Qt.Key_D]
},
ActionInput {
sourceDevice: keyboardSourceDevice
keys: [Qt.Key_J]
}
]
}
]
}
]
}
\endqml
\since 5.6
*/
/*!
Constructs a new QLogicalDevice instance with parent \a parent.
*/
QLogicalDevice::QLogicalDevice(Qt3DCore::QNode *parent)
: Qt3DCore::QComponent(*new QLogicalDevicePrivate(), parent)
{
}
QLogicalDevice::~QLogicalDevice()
{
}
/*!
\qmlproperty list<Action> Qt3D.Input::LogicalDevice::actions
The actions used by this Logical Device
*/
/*!
Add an \a action to the list of actions.
*/
void QLogicalDevice::addAction(QAction *action)
{
Q_D(QLogicalDevice);
if (!d->m_actions.contains(action)) {
d->m_actions.push_back(action);
// Force creation in backend by setting parent
if (!action->parent())
action->setParent(this);
// Ensures proper bookkeeping
d->registerDestructionHelper(action, &QLogicalDevice::removeAction, d->m_actions);
d->update();
}
}
/*!
Remove an \a action from the list of actions.
*/
void QLogicalDevice::removeAction(QAction *action)
{
Q_D(QLogicalDevice);
if (d->m_actions.contains(action)) {
d->update();
d->m_actions.removeOne(action);
// Remove bookkeeping connection
d->unregisterDestructionHelper(action);
}
}
/*!
Returns the list of actions.
*/
QList<QAction *> QLogicalDevice::actions() const
{
Q_D(const QLogicalDevice);
return d->m_actions;
}
/*!
\qmlproperty list<Axis> Qt3D.Input::LogicalDevice::axis
The axis used by this Logical Device
*/
/*!
Add an \a axis to the list of axis.
*/
void QLogicalDevice::addAxis(QAxis *axis)
{
Q_D(QLogicalDevice);
if (!d->m_axes.contains(axis)) {
d->m_axes.push_back(axis);
// Force creation in backend by setting parent
if (!axis->parent())
axis->setParent(this);
// Ensures proper bookkeeping
d->registerDestructionHelper(axis, &QLogicalDevice::removeAxis, d->m_axes);
d->update();
}
}
/*!
Remove an \a axis drom the list of axis.
*/
void QLogicalDevice::removeAxis(QAxis *axis)
{
Q_D(QLogicalDevice);
if (d->m_axes.contains(axis)) {
d->update();
d->m_axes.removeOne(axis);
// Remove bookkeeping connection
d->unregisterDestructionHelper(axis);
}
}
/*!
Returns the list of axis.
*/
QList<QAxis *> QLogicalDevice::axes() const
{
Q_D(const QLogicalDevice);
return d->m_axes;
}
} // Qt3DInput
QT_END_NAMESPACE
#include "moc_qlogicaldevice.cpp"