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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DCORE_QNODEVISITOR_P_H
#define QT3DCORE_QNODEVISITOR_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/qnode.h>
#include <Qt3DCore/qt3dcore_global.h>
#include <private/qglobal_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DCore
{
class Q_3DCORESHARED_EXPORT QNodeVisitor
{
public:
QNodeVisitor();
virtual ~QNodeVisitor();
template<typename NodeVisitorFunc>
void traverse(QNode *rootNode_, NodeVisitorFunc fN)
{
startTraversing(rootNode_, createFunctor(fN));
}
template<typename Obj, typename NodeVisitorFunc>
void traverse(QNode *rootNode_, Obj *instance, NodeVisitorFunc fN)
{
startTraversing(rootNode_, createFunctor(instance, fN));
}
template<typename NodeVisitorFunc, typename EntityVisitorFunc>
void traverse(QNode *rootNode_, NodeVisitorFunc fN, EntityVisitorFunc fE)
{
startTraversing(rootNode_, createFunctor(fN), createFunctor(fE));
}
template<typename Obj, typename NodeVisitorFunc, typename EntityVisitorFunc>
void traverse(QNode *rootNode_, Obj *instance, NodeVisitorFunc fN, EntityVisitorFunc fE)
{
startTraversing(rootNode_, createFunctor(instance, fN), createFunctor(instance, fE));
}
QNode *rootNode() const;
QNode *currentNode() const;
void setPath(QNodeVector path);
QNodeVector path() const;
void append(QNode *n);
void pop_back();
private:
Q_DISABLE_COPY(QNodeVisitor)
QNodeVector m_path;
template<typename NodeVisitorFunctor>
void startTraversing(QNode *rootNode_, NodeVisitorFunctor fN)
{
setPath(QNodeVector() << rootNode_);
if (rootNode_)
visitNode(rootNode_, fN);
}
template<typename NodeVisitorFunctor, typename EntityVisitorFunctor>
void startTraversing(QNode *rootNode_, NodeVisitorFunctor fN, EntityVisitorFunctor fE)
{
setPath(QNodeVector() << rootNode_);
QEntity* rootEntity = qobject_cast<QEntity *>(rootNode_);
if (rootEntity)
visitEntity(rootEntity, fN, fE);
else if (rootNode_)
visitNode(rootNode_, fN, fE);
}
template<typename NodeVisitorFunctor>
void visitNode(QNode *nd, NodeVisitorFunctor &fN)
{
fN(nd);
traverseChildren(fN);
}
template<typename NodeVisitorFunctor, typename EntityVisitorFunctor>
void visitNode(QNode *nd, NodeVisitorFunctor &fN, EntityVisitorFunctor &fE)
{
fN(nd);
traverseChildren(fN, fE);
}
template<typename NodeVisitorFunctor, typename EntityVisitorFunctor>
void visitEntity(QEntity *ent, NodeVisitorFunctor &fN, EntityVisitorFunctor &fE)
{
fE(ent);
visitNode(ent, fN, fE);
}
template<typename NodeVisitorFunctor, typename EntityVisitorFunctor>
void traverseChildren(NodeVisitorFunctor &fN, EntityVisitorFunctor &fE)
{
// iterate on copy, in case user code changes children list
const QObjectList children = currentNode()->children();
for (QObject *n : children) {
QNode *node = qobject_cast<QNode *>(n);
if (node != nullptr)
outerVisitNode(node, fN, fE);
} // of children iteration
}
template<typename NodeVisitorFunctor>
void traverseChildren(NodeVisitorFunctor &fN)
{
// iterate on copy, in case user code changes children list
const QObjectList children = currentNode()->children();
for (QObject *n : children) {
QNode *node = qobject_cast<QNode *>(n);
if (node != nullptr)
outerVisitNode(node, fN);
} // of children iteration
}
template<typename NodeVisitorFunctor, typename EntityVisitorFunctor>
void outerVisitNode(QNode *n, NodeVisitorFunctor &fN, EntityVisitorFunctor &fE)
{
append(n);
QEntity* e = qobject_cast<QEntity *>(n);
if (e) {
visitEntity(e, fN, fE);
} else {
visitNode(n, fN, fE);
}
pop_back();
}
template<typename NodeVisitorFunctor>
void outerVisitNode(QNode *n, NodeVisitorFunctor &fN)
{
append(n);
visitNode(n, fN);
pop_back();
}
template <typename ReturnType, typename NodeType>
class FunctionFunctor {
public:
typedef ReturnType (*functionPtr)(NodeType);
FunctionFunctor(functionPtr fPtr)
: m_functionPointer(fPtr)
{}
void operator()(NodeType node)
{
(*m_functionPointer)(node);
}
private:
functionPtr m_functionPointer;
};
template <typename C, typename ReturnType, typename NodeType>
class MemberFunctionFunctor {
public:
typedef ReturnType (C::*functionPtr)(NodeType);
MemberFunctionFunctor(C* instance, functionPtr fPtr)
: m_instance(instance)
, m_functionPointer(fPtr)
{}
void operator()(NodeType node)
{
(*m_instance.*m_functionPointer)(node);
}
private:
C *m_instance;
functionPtr m_functionPointer;
};
template <typename C, typename ReturnType, typename NodeType>
class ConstMemberFunctionFunctor {
public:
typedef ReturnType (C::*functionPtr)(NodeType) const;
ConstMemberFunctionFunctor(C* instance, functionPtr fPtr)
: m_instance(instance)
, m_functionPointer(fPtr)
{}
void operator()(NodeType node) const
{
(*m_instance.*m_functionPointer)(node);
}
private:
C *m_instance;
functionPtr m_functionPointer;
};
template <typename T>
const T& createFunctor(const T& t)
{
return t;
}
template <typename ReturnType, typename NodeType>
FunctionFunctor<ReturnType, NodeType> createFunctor(ReturnType (*fPtr)(NodeType))
{
return FunctionFunctor<ReturnType, NodeType>(fPtr);
}
template <typename C, typename ReturnType, typename NodeType>
MemberFunctionFunctor<C, ReturnType, NodeType> createFunctor(C *instance, ReturnType (C::*fPtr)(NodeType))
{
return MemberFunctionFunctor<C, ReturnType, NodeType>(instance, fPtr);
}
template <typename C, typename ReturnType, typename NodeType>
ConstMemberFunctionFunctor<C, ReturnType, NodeType> createFunctor(C *instance, ReturnType (C::*fPtr)(NodeType) const)
{
return ConstMemberFunctionFunctor<C, ReturnType, NodeType>(instance, fPtr);
}
};
} // namespace Qt3DCore
QT_END_NAMESPACE
#endif // QT3DCORE_QNODEVISITOR_P_H